Parquet Courts - Total Football by Wispy
5.0★
5 votes
5 votes
4.5★
9 votes
9 votes
4.0★
16 votes
16 votes
3.5★
9 votes
9 votes
3.0★
12 votes
12 votes
2.5★
5 votes
5 votes
2.0★
3 votes
3 votes
1.5★
3 votes
3 votes
1.0★
2 votes
2 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.43 / 5.00 from 65 votes
Ranking: #66 for 2023, #1081 overall
Ranking: #66 for 2023, #1081 overall
| progressionContains a gradual advancement in difficulty or concept across the map., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., slidershapesUses a large variety of slider designs., repetitionFeatures the use of recognizable identical patterns or gameplay elements. |
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5.0★
1 vote
1 vote
4.5★
3 votes
3 votes
4.0★
3 votes
3 votes
3.5★
8 votes
8 votes
3.0★
5 votes
5 votes
2.5★
2 votes
2 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.37 / 5.00 from 24 votes
Ranking: #113 for 2023, #1448 overall
Ranking: #113 for 2023, #1448 overall
| collabA map with two or more associated mappers., simpleAccessible and straightforward map design., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs. |
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
3 votes
3 votes
3.0★
4 votes
4 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.21 / 5.00 from 9 votes
Ranking: #733 for 2023, #6433 overall
Ranking: #733 for 2023, #6433 overall
| simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map. |
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| contributors: olc
