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Remo Prototype (CV: Hanamori Yumiri) - Sendan Life (Cut Ver.) by Sonnyc

Mapset Information
Ranked: Apr 6th, 2025
Average Rating: 3.28 / 5.00 from 9 votes
Japanese Pop
Nominators


Expert 6.70*
5.0★
0 votes
4.5★
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1 vote
3.5★
1 vote
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2.0★
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1.0★
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0.0★
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Rating Distribution
Rating: 3.75 / 5.00 from 2 votes
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

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5.0★
0 votes
4.5★
1 vote
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
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1.0★
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Rating Distribution
Rating: 3.25 / 5.00 from 2 votes
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns.

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Kuki's Extra 5.78*
mapped by Kuki1537
5.0★
0 votes
4.5★
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3.5★
1 vote
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1 vote
2.5★
0 votes
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0 votes
1.0★
1 vote
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0.0★
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Rating Distribution
Rating: 2.35 / 5.00 from 3 votes

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Insane 4.65*
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
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1.0★
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0.0★
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Rating Distribution
Rating: 4.00 / 5.00 from 1 votes
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns.

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5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 4.00 / 5.00 from 1 votes
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns.

separate your tags with commas
Normal 2.99*

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Easy 2.08*

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