Miyuki Nakajima - Shin'on by Chaoslitz
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Rating: 2.83 / 5.00 from 3 votes
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , simple Accessible and straightforward map design. , collab A map with two or more associated mappers. |
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