Team Nekokan - Can't Defeat Airman by Blue Dragon
Mapset Information
Ranked: Sep 24th, 2011
Average Rating: 2.67 / 5.00 from 99 votes
Japanese Video Game
Average Rating: 2.67 / 5.00 from 99 votes
Japanese Video Game
Nominators
Featured in
COE1v12023
5.0★
3 votes
3 votes
4.5★
1 vote
1 vote
4.0★
9 votes
9 votes
3.5★
15 votes
15 votes
3.0★
16 votes
16 votes
2.5★
22 votes
22 votes
2.0★
18 votes
18 votes
1.5★
6 votes
6 votes
1.0★
8 votes
8 votes
0.5★
0 votes
0 votes
0.0★
1 vote
1 vote
Rating: 2.63 / 5.00 from 99 votes
Ranking: #332 for 2011
Ranking: #332 for 2011
| simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., collabA map with two or more associated mappers., square aimUses patterns where circles are placed in a square arrangement. |
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Related beatmaps to [Holy Shit! It's Airman!!] BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

airMan Wld great b a , n I think this quiteWell map brings That out . he's obv a Softey cus of his HP3, reliable Fair and he cares About u. it'll alwys b my favorite Map and it even Dsrvs more of my DevotionI my favorites is Probably the littl Spirels 02:57:660 (1,4) like he's Dizzzeying uOut ntheLike final Radial "attack" @ theEnd rlly I'll nvr Tire of lovely lovely AirMan!!!
this is how i felt when i held FC until that last jump part lmao
When this map came out I thought it was super gimmicky and overrated. Over time I gained some respect for its iconic structure though. It's instantly recognizable without hearing the song or seeing the background, which I think is cool, even if the patterns play awkwardly at times.
wait
idk how jump practice mappers never gravitated towards this style of varied 1/2 symmetrical patterns loosely following the vocals. i and so many other people wouldve played the shit out of that, players have been addicted to that style for most of osu's existence
iconic but the map itself isn't all that stand-out