log in

RADWIMPS - Yume Tourou by Monstrata

Mapset info
Ranked: May 31st, 2017
Average Rating: 2.93 / 5.00 from 21 votes
Japanese Anime
Nominators
Yuii- Nao Tomori


5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
1 vote
3.0★
2 votes
2.5★
0 votes
2.0★
2 votes
1.5★
0 votes
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.72 / 5.00 from 8 votes
Ranking: #358 for 2017, #8290 overall
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Log in to rate maps!

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.50 / 5.00 from 1 votes
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Log in to rate maps!

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
2 votes
2.5★
0 votes
2.0★
3 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.51 / 5.00 from 8 votes
Ranking: #418 for 2017, #9742 overall
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Log in to rate maps!

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.50 / 5.00 from 1 votes
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Log in to rate maps!

separate your tags with commas
5.0★
0 votes
4.5★
1 vote
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 4.50 / 5.00 from 1 votes
Log in to rate maps!

separate your tags with commas
Sotarks' Insane 4.64*
mapped by Sotarks
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.50 / 5.00 from 1 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Log in to rate maps!

separate your tags with commas
NiNo's Insane 4.59*
mapped by SnowNiNo_
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 4.00 / 5.00 from 1 votes
Log in to rate maps!

separate your tags with commas
Log in to rate maps!

separate your tags with commas
Irohas' Hard 3.46*
mapped by Irohas
Log in to rate maps!

separate your tags with commas
Dunois' Normal 2.27*
mapped by dunois
Log in to rate maps!

separate your tags with commas
Toukai's Easy 2.00*
mapped by Toukai
Log in to rate maps!

separate your tags with commas
| contributors: olc, Wither

Featured on lists


Comments (0)


Latest Ratings

Adequate
on Sotarks' Insane
2w ago
Adequate
on Insane: Mitsuha
2w ago
Adequate
on Extra: Taki
2w ago
Adequate
on Insane: Taki
2w ago
Adequate
on Extra: Mitsuha
2w ago
Rita Summers
on Extra: Taki
3mo ago
Rita Summers
on Extra: Mitsuha
3mo ago
milr_
on Extra: Taki
4mo ago
milr_
on Extra: Mitsuha
4mo ago
Monstrata
on Extra: Taki
4mo ago
Monstrata
on Extra: Mitsuha
4mo ago
Adequate
on NiNo's Insane
9mo ago
Adequate
on NeoSL's Insane
9mo ago
moonpoint
on Extra: Mitsuha
2yr ago
moonpoint
on Extra: Taki
2yr ago
slushy
on Extra: Taki
3yr ago
slushy
on Extra: Mitsuha
3yr ago
Emilbus
on Extra: Taki
3yr ago

Reviews

labs | discord | github | rules | descriptors | edit queue
0.22451305389404s