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RADWIMPS - Yume Tourou by Monstrata

Mapset info
Ranked: May 31st, 2017
Average Rating: 2.93 / 5.00 from 21 votes
Japanese Anime
Nominators
Yuii- Nao Tomori


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0 votes
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0 votes
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2 votes
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1 vote
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2 votes
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2 votes
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1 vote
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Rating Distribution
Rating: 2.79 / 5.00 from 8 votes
Ranking: #362 for 2017, #8280 overall
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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5.0★
0 votes
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0 votes
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0 votes
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1 vote
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0 votes
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0 votes
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Rating Distribution
Rating: 3.50 / 5.00 from 1 votes
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
2 votes
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0 votes
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3 votes
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1 vote
1.0★
0 votes
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0 votes
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Rating Distribution
Rating: 2.56 / 5.00 from 8 votes
Ranking: #419 for 2017, #9628 overall
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

separate your tags with commas
5.0★
0 votes
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0 votes
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1 vote
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0 votes
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0 votes
Rating Distribution
Rating: 2.50 / 5.00 from 1 votes
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

separate your tags with commas
5.0★
0 votes
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1 vote
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Rating Distribution
Rating: 4.50 / 5.00 from 1 votes

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Sotarks' Insane 4.64*
mapped by Sotarks
5.0★
0 votes
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0 votes
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0 votes
3.5★
1 vote
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0 votes
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0 votes
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Rating Distribution
Rating: 3.50 / 5.00 from 1 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

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NiNo's Insane 4.59*
mapped by SnowNiNo_
5.0★
0 votes
4.5★
0 votes
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1 vote
3.5★
0 votes
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0 votes
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0 votes
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1.5★
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1.0★
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0.5★
0 votes
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0 votes
Rating Distribution
Rating: 4.00 / 5.00 from 1 votes

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separate your tags with commas
Irohas' Hard 3.46*
mapped by Irohas

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Dunois' Normal 2.27*
mapped by dunois

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Toukai's Easy 2.00*
mapped by Toukai

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| contributors: olc, Wither

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