Feryquitous (Vo.Sennzai) - Misogi Kakuriyo e no Gi / Ehgze by Hollow Delta
Mapset info
Last updated: Aug 28th, 2018
Average Rating: 3.00 / 5.00 from 29 votes
Graved Mapset
Average Rating: 3.00 / 5.00 from 29 votes
Graved Mapset
Nominators
5.0★
5 votes
5 votes
4.5★
2 votes
2 votes
4.0★
2 votes
2 votes
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
2 votes
2 votes
2.0★
1 vote
1 vote
1.5★
4 votes
4 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
3 votes
3 votes
Rating: 2.78 / 5.00 from 21 votes
Ranking: #225 for 2018, #3430 overall
Ranking: #225 for 2018, #3430 overall
| cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , high sv Features prominent high slider velocity usage as a key part of map design. |
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5.0★
1 vote
1 vote
4.5★
2 votes
2 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
1 vote
1 vote
Rating: 3.15 / 5.00 from 5 votes
| cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , high sv Features prominent high slider velocity usage as a key part of map design. |
|---|
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 4.00 / 5.00 from 1 votes
| low sv Features prominent low sv usage as a key part of map design. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. |
|---|
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 4.00 / 5.00 from 1 votes
| playfield constraint Restricts object placement to a certain part of the playfield. , gimmick Focused on a single unique design or gameplay idea. , repetition Features the use of recognizable identical patterns or gameplay elements. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.00 / 5.00 from 1 votes
| repetition Features the use of recognizable identical patterns or gameplay elements. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. |
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Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.
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Comments (9)
milr_
2yr ago
