Yuyoyuppe - 7/8 by Seto Kousuke
5.0★
0 votes
0 votes
4.5★
2 votes
2 votes
4.0★
3 votes
3 votes
3.5★
2 votes
2 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
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0 votes
Rating: 3.98 / 5.00 from 7 votes
Ranking: #433 for 2018, #6920 overall
Ranking: #433 for 2018, #6920 overall
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. |
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