Traktion - The Near Distant Future by RLC
Mapset info
Ranked: Apr 13th, 2014
Average Rating: 3.95 / 5.00 from 188 votes
English Electronic
Average Rating: 3.95 / 5.00 from 188 votes
English Electronic
Nominators
5.0★
24 votes
24 votes
4.5★
42 votes
42 votes
4.0★
66 votes
66 votes
3.5★
27 votes
27 votes
3.0★
19 votes
19 votes
2.5★
6 votes
6 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
1 vote
1 vote
Rating: 3.90 / 5.00 from 188 votes
Ranking: #12 for 2014, #52 overall
Ranking: #12 for 2014, #52 overall
| bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. |
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Comments (33)
olc
3yr ago
