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Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers DDR Mario Mix - Underground Mozart [Impossible] simple Accessible and straightforward map design. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , repetition Features the use of recognizable identical patterns or gameplay elements. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , storyboard Contains a storyboard that enhances gameplay experience.
Ranked Sep 16th, 2008
3.84 / 5.00 from 19 votes
#9 for 2008, #1394 overall
Ranked Mapsets: 8
Total Ratings Received: 43
Average Star Rating: 2.50*
Most Active Year: 2008
Top Descriptors storyboard Contains a storyboard that enhances gameplay experience. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , slider only Restricts object choice to sliders only. , simple Accessible and straightforward map design. , repetition Features the use of recognizable identical patterns or gameplay elements. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , playfield constraint Restricts object placement to a certain part of the playfield. , geometric Incorporates geometric shapes within the map's visual design. , wide aim Patterns, usually jumps, with heavy use of wide angle movement.


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1 comment 4.00 from 1 votes ◀
0 comments 3.50 from 1 votes ◀
0 comments 3.50 from 1 votes ◀
11 comments 3.84 from 19 votes ◀
2 comments 3.87 from 2 votes ◀
0 comments 2.56 from 2 votes ◀
0 comments 1.50 from 1 votes ◀
0 comments 1.96 from 3 votes ◀
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