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Mapping Overview

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Excl. collabs with 4+ mappers Julian Smith - Racist Coffee [Insane] simple Accessible and straightforward map design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , repetition Features the use of recognizable identical patterns or gameplay elements. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
Ranked Feb 19th, 2012
3.11 / 5.00 from 20 votes
#124 for 2012, #2650 overall
Total Ratings Received: 23
Average Star Rating: 3.71*
Most Active Year: 2012

Top Descriptors symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , repetition Features the use of recognizable identical patterns or gameplay elements. , collab A map with two or more associated mappers.


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3 comments 3.11 / 5.00 from 20 votes
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