🎉 Happy New Year, everyone! 🎉 As you may know, based on the ancient and most esteemed Otaku Lunar Calendar, we're now entering the Year of the Ayanokōji! That's right, it's time to channel our inner Classroom of the Elite vibes. 🏫✨ This year, let's all embody the mysterious genius of Kiyotaka Ayanokōji. Plan your moves in secret, keep your cards close to your chest, and maybe, just maybe, you'll ascend from the depths of D-class to rule over the school! Remember, in the Year of the Ayanokōji, it's not about working harder, but smarter. 🧠 Conserve your energy for when it counts, keep your friends close (but your enemies on a need-to-know basis), and above all, trust in the process. Who knows? By this time next year, you might just be the one pulling the strings. So, raise your glasses (or juice boxes, no judgment here) and toast to a year of cunning strategies, unexpected alliances, and maybe a bit of that classic Ayanokōji aloof charm. 2024 is ours for the taking. Let's make it one for the history books. 📚🥂 And remember, if anyone asks why you're acting so mysterious and calculated all of a sudden, just tell them it's the Year of the Ayanokōji. They'll understand. 😉
Here's to a year of ambition, strategy, and a bit of that Classroom of the Elite flair. Happy New Year! 🌟
or tldr basicall ,y i dont mean that tricvky shit really anyway idc, i just think the ma pis ridiculkously annoying idk w/e im proly gonna stop here before i get distracted for hours even tho i actually do really like talking about art even if its not really related to the map, i gotta do shitttt fuckk, G ,n
well i dont really mean its tricky but its notr rticky i think th elearning process in this map is unintentional and annoying cuz of that so feel free to read the rest if u want since i think this is basically unrelated to ur core issue of that notion of being tricvky but not moreso just trying to explain it so that it makes sense at all to anyone
yea ia gree about the placements i meant the intention of the kind of effect those placements give but u could say those are the same things iguess
ok like im tryin g to refer to the experience that I at least get often where i go "wow this doesnt seem like something the artist intended to provide with this at all, it was probably something else, but its lost now and i will never get it, OR i get it but it unfortunately also comes with this other thing that probably wasn't intended which falters the experience for me" and the latter was this map, IO FEeel like theres reasons people like and dont like things and it boils to that and i consider those design flaws when someone experiences something and gets that impression of "this part of the experience is probably not what they wanted to add"
I THINK WHE N somnething feels intended to me, then it feels like its a good experience regardless of the intention, this did not feel like it was intended to me at all, rarely its something that is intended and i get it and it feels intended and it was just something boring cuz of everyone already doing it (possibly better, and feeling like they didnt work off of people that had did that thing already) (also basically why i hvae a shitton of 4 stars)
also even when it doesnt seem like its intended if its not distracting or annoying from what feels like was intended to me, or even something interesting to me, then its like w/e thats epic
al;s o i dont mean this as some "objective" viewpoint im just trying to explain to give sense of where i am coming from that has given me sense of what i like and dont like that is effecting my personal experience with this to the point it gave me a 0.5 star, or i guess u could just say this is some kind of "framework" i jhad made sense of "so far" to make sense of myself, frankly anyone can derive any experience from anything, AND IT can amke sense, AND that's the beauty of it all art and existence, but im basically jujst 5trying to make sense here
idrc THAT MUch about a map being tricky regardless, but i think nothing more to say actually could be a "tricky" map thats out of my ass tho, but i also dont really care about the Discourse On The Existence Of A Tricky Map
u can play it and then get fucvked by a thing that wasnt based on what the mapper set out and then go Ah fuck and then play it again and then ur not fuvked by that thing but then instead based on adapting to the new design principles of the map u go on to the next thing and get fuvcvked by that and go Ah fuck and then play it again and repeat to the point where it gets nontrivially annoying; Obv not as bad as something like tsuki yue tho, but i dont think its something that Doesnt happen to people in this map (quite evidently so)
i also dont think its a reading or understanding thing just a striaght up design fault, i think its more a reading thing if its choices that ISNT just some random shit u get by going "oh.... what" and play again and u then u just get it, and i dont think there should be an "acceptable limit" for retry spamming for something a mapper does for what they felt was good with the song that may not be in line with the shit they did before.
Basically I think u should just consider it (like mikazuki) or not and keep away from it, and retries are better put into just honing ur "skill" if ur just "skill issued" instead of adapting to what i legitimately think is a design fault, but i understand if u dont really have an issue with someething like this which it sounds like, because the end experience of it all becomes meaningful for u, the journey to me has to be as meaningful to the end experience and i dont get it from this
they dont make em like this anymore
so good
this ones a bit of a Stinker. sorry Folks./
hes so fucked up for this
legit
lazer's not a joke. leave while u can .
o ok, good mornin g,
ojh ok
v TRUEERRRRR
🎉 Happy New Year, everyone! 🎉 As you may know, based on the ancient and most esteemed Otaku Lunar Calendar, we're now entering the Year of the Ayanokōji! That's right, it's time to channel our inner Classroom of the Elite vibes. 🏫✨ This year, let's all embody the mysterious genius of Kiyotaka Ayanokōji. Plan your moves in secret, keep your cards close to your chest, and maybe, just maybe, you'll ascend from the depths of D-class to rule over the school! Remember, in the Year of the Ayanokōji, it's not about working harder, but smarter. 🧠 Conserve your energy for when it counts, keep your friends close (but your enemies on a need-to-know basis), and above all, trust in the process. Who knows? By this time next year, you might just be the one pulling the strings. So, raise your glasses (or juice boxes, no judgment here) and toast to a year of cunning strategies, unexpected alliances, and maybe a bit of that classic Ayanokōji aloof charm. 2024 is ours for the taking. Let's make it one for the history books. 📚🥂 And remember, if anyone asks why you're acting so mysterious and calculated all of a sudden, just tell them it's the Year of the Ayanokōji. They'll understand. 😉
Here's to a year of ambition, strategy, and a bit of that Classroom of the Elite flair. Happy New Year! 🌟
iimpregnation beatmap
meeeoww//.////.......
do u hate the songs or something
never im.quitting cuz lazwr
im still logged in
i wasnt saying anything other than the map is annoying to retry for random patterns there isnt hoop jumping or anythign about the trick shit
rest devolved into some bs on how i experience art its not crazy i think
or tldr basicall ,y i dont mean that tricvky shit really anyway idc, i just think the ma pis ridiculkously annoying idk w/e im proly gonna stop here before i get distracted for hours even tho i actually do really like talking about art even if its not really related to the map, i gotta do shitttt fuckk, G ,n
i havent cummed all year
well i dont really mean its tricky but its notr rticky i think th elearning process in this map is unintentional and annoying cuz of that so feel free to read the rest if u want since i think this is basically unrelated to ur core issue of that notion of being tricvky but not moreso just trying to explain it so that it makes sense at all to anyone
yea ia gree about the placements i meant the intention of the kind of effect those placements give but u could say those are the same things iguess
ok like im tryin g to refer to the experience that I at least get often where i go "wow this doesnt seem like something the artist intended to provide with this at all, it was probably something else, but its lost now and i will never get it, OR i get it but it unfortunately also comes with this other thing that probably wasn't intended which falters the experience for me" and the latter was this map, IO FEeel like theres reasons people like and dont like things and it boils to that and i consider those design flaws when someone experiences something and gets that impression of "this part of the experience is probably not what they wanted to add"
I THINK WHE N somnething feels intended to me, then it feels like its a good experience regardless of the intention, this did not feel like it was intended to me at all, rarely its something that is intended and i get it and it feels intended and it was just something boring cuz of everyone already doing it (possibly better, and feeling like they didnt work off of people that had did that thing already) (also basically why i hvae a shitton of 4 stars)
also even when it doesnt seem like its intended if its not distracting or annoying from what feels like was intended to me, or even something interesting to me, then its like w/e thats epic
al;s o i dont mean this as some "objective" viewpoint im just trying to explain to give sense of where i am coming from that has given me sense of what i like and dont like that is effecting my personal experience with this to the point it gave me a 0.5 star, or i guess u could just say this is some kind of "framework" i jhad made sense of "so far" to make sense of myself, frankly anyone can derive any experience from anything, AND IT can amke sense, AND that's the beauty of it all art and existence, but im basically jujst 5trying to make sense here
also g n
not as meaningful i meant jkust meaningful at all wouldbe good enough, but yea
funno if this makes sense at all cuz its 6 am and i havent slept for 32 hrs
idrc THAT MUch about a map being tricky regardless, but i think nothing more to say actually could be a "tricky" map thats out of my ass tho, but i also dont really care about the Discourse On The Existence Of A Tricky Map
u can play it and then get fucvked by a thing that wasnt based on what the mapper set out and then go Ah fuck and then play it again and then ur not fuvked by that thing but then instead based on adapting to the new design principles of the map u go on to the next thing and get fuvcvked by that and go Ah fuck and then play it again and repeat to the point where it gets nontrivially annoying; Obv not as bad as something like tsuki yue tho, but i dont think its something that Doesnt happen to people in this map (quite evidently so)
i also dont think its a reading or understanding thing just a striaght up design fault, i think its more a reading thing if its choices that ISNT just some random shit u get by going "oh.... what" and play again and u then u just get it, and i dont think there should be an "acceptable limit" for retry spamming for something a mapper does for what they felt was good with the song that may not be in line with the shit they did before.
Basically I think u should just consider it (like mikazuki) or not and keep away from it, and retries are better put into just honing ur "skill" if ur just "skill issued" instead of adapting to what i legitimately think is a design fault, but i understand if u dont really have an issue with someething like this which it sounds like, because the end experience of it all becomes meaningful for u, the journey to me has to be as meaningful to the end experience and i dont get it from this
i lik e to looka t he map instead of approach circles.... im sory......
dunno i dont think retry spam cuz the map is so ambitious is actually a tricky thing tod o its just annoying, the rest i never really disagreed with
Dude