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Hobbes2's comments


the timing on this is so terrible lol, you have to change offset during the first break and then the offset becomes wrong in the middle of gameplay so you have to wait another 45 seconds in the wrong offset before you can adjust it again

lowkey the best ztrot map

lowkey please do my job is so ass 😔

love playing this

battle is such a good mapper

Love a mapper that puts patterns in the map so you can play them and have fun

fun

love me some dense single tapping

really fun top diff.

So much work went into this and paid off, almost every track's map is excellent if not at least great.

Love the diffs in this one, just a great way to experience this song

Up there for my favorite hitsounding ever

really cute interpretation of the song in some of the rhythm choices. obviously this is just a completely gimmick and so your mileage may vary but as someone who likes to play this crap, personally i felt this was a wonderfully executed mapset

rare cs7 map on an actual good song

It would be cool to get a Save Me that was just like, completely different from the rest of them. This one feels like more of the same, which is good if you can farm it like me but is bad if you want a version of this song that doesn't feel like homework.

Lots of subtle things handled really well in this map, doesn't show its age much

Holds up well

Hobbes2 on Keeno - EOS
2d ago

This map is fun. It's funny to me that the first two cut stream patterns happen in the same spot of the map in the same way, I'm not sure how intentional that was since it doesn't really happen again lol. I think if the map's usage of cut streams was more coherent or like, a bit more interesting I guess, I would probably like it more, but it's a very serviceable map for this song and I enjoy playing it regardless.

My fav diff here is probably either the Fanzhen one or the HW diff. Lots of hit or miss patterns in these diffs but overall its good imo

still beautiful

tough

I think this map would be better if it started off harder. It’s too easy for too long before getting to the interesting stuff.

I love the execution on the 1/4 sliders in this. I actually wish it was a little harder aimwise, though I'm not sure on that.

It's fun, I think my issue with this map is that I wish the aim concepts used in the chorus were used more in other parts of the map. The rest of the map is just kinda normal and straightforward, while I think sprinkling in some of that awkward aim when appropriate would have made it a lot more cohesive and engaging to play throughout. It's still solid

iconic

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