Highest Rated Maps of All Time
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#8551
4.26
/ 5.00 from
8 votes
#8553
3.26
/ 5.00 from
7 votes
#8555
ave;new project feat. Sakura Saori - Koi wa Dou? Moro Hadou OK * Houteishiki!!
jieusieu's Hyper 4.09*
Jan 24th, 2025
jieusieu
jieusieu's Hyper 4.09*
Jan 24th, 2025
jieusieu
3.70
/ 5.00 from
7 votes
#8556
3.11
/ 5.00 from
8 votes
#8558
3.45
/ 5.00 from
6 votes
#8560
3.41
/ 5.00 from
6 votes
#8561
Kohmi Hirose - Promise
kpmy's smoldering spark extreme 7.27*
Jun 8th, 2023
downpour
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
kpmy's smoldering spark extreme 7.27*
Jun 8th, 2023
downpour
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.55
/ 5.00 from
9 votes
#8562
2.54
/ 5.00 from
9 votes
#8563
4.10
/ 5.00 from
6 votes
#8565
3.09
/ 5.00 from
6 votes
#8566
ZUN - Naki Oujo no Tame no Septette
Extra Stage 5.15*
Feb 25th, 2024
sstari
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , custom skin Utilizes custom skin elements and graphics.
Extra Stage 5.15*
Feb 25th, 2024
sstari
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , custom skin Utilizes custom skin elements and graphics.
2.71
/ 5.00 from
7 votes
#8567
Taishi - Distant Relatives
path of destined death 7.52*
Jan 17th, 2025
hifu
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
path of destined death 7.52*
Jan 17th, 2025
hifu
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.27
/ 5.00 from
6 votes
#8570
VINXIS - Joushou no Tabi ~ The Ascending Journey
Ad astra abyssosque! 7.45*
Nov 7th, 2022
captin1, Skystar and RLC
custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
Ad astra abyssosque! 7.45*
Nov 7th, 2022
captin1, Skystar and RLC
custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
2.74
/ 5.00 from
9 votes
#8571
3.92
/ 5.00 from
6 votes
#8573
livetune adding Takuro Sugawara(from 9mm Parabellum Bullet) - SEN NO TSUBASA
Pokie's Insane 4.88*
Nov 2nd, 2014
Pokie
Pokie's Insane 4.88*
Nov 2nd, 2014
Pokie
3.65
/ 5.00 from
6 votes
#8574
Deftones - Be Quiet and Drive (Far Away)
collab insane 4.91*
Mar 15th, 2023
semaphore and aishiteiru-
collab A map with two or more associated mappers.
collab insane 4.91*
Mar 15th, 2023
semaphore and aishiteiru-
collab A map with two or more associated mappers.
2.83
/ 5.00 from
7 votes
#8576
3.32
/ 5.00 from
6 votes
#8577
Sentire - Arcadia (Short Ver.)
Snowflake's Expert 5.77*
Apr 15th, 2025
Snowflake
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Snowflake's Expert 5.77*
Apr 15th, 2025
Snowflake
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.32
/ 5.00 from
6 votes
#8581
Otokaze - SaiGetsu (Cut Ver.)
Years 6.94*
Mar 9th, 2018
Yusomi
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , freeform An unrestrained and loose approach towards visual structure.
Years 6.94*
Mar 9th, 2018
Yusomi
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , freeform An unrestrained and loose approach towards visual structure.
3.08
/ 5.00 from
7 votes
#8583
4.10
/ 5.00 from
5 votes
#8584
Koutaro Nakagawa - Music for Universe
In Space no One Can Hear You Scream 0.14*
Sep 3rd, 2019
True_kek
storyboard Contains a storyboard that enhances gameplay experience.
In Space no One Can Hear You Scream 0.14*
Sep 3rd, 2019
True_kek
storyboard Contains a storyboard that enhances gameplay experience.
4.10
/ 5.00 from
5 votes
#8588
Kommisar - AKARI BEAM CANNON LAST BOSS
MEGAFAN'S MASTER 7.18*
Jan 23rd, 2025
Julian Alvarez
large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes 2 and below.
MEGAFAN'S MASTER 7.18*
Jan 23rd, 2025
Julian Alvarez
large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes 2 and below.
4.10
/ 5.00 from
5 votes
#8589
4.10
/ 5.00 from
5 votes
#8590
4.10
/ 5.00 from
5 votes
#8592
3.53
/ 5.00 from
6 votes
#8593
2.83
/ 5.00 from
7 votes
#8594
2.67
/ 5.00 from
8 votes
#8595
3.31
/ 5.00 from
6 votes
#8596
Horie Yui - Coloring
Expert 4.78*
Jan 14th, 2017
Karen
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , simple Accessible and straightforward map design.
Expert 4.78*
Jan 14th, 2017
Karen
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , simple Accessible and straightforward map design.
3.78
/ 5.00 from
8 votes
#8597
3.61
/ 5.00 from
6 votes
#8598
LONG SHOT PARTY - distance (NARUTO Ver.)
Hokage 6.19*
Oct 17th, 2017
Monstrata
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , hexgrid Objects are placed along a hexagonal grid.
Hokage 6.19*
Oct 17th, 2017
Monstrata
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , hexgrid Objects are placed along a hexagonal grid.
2.56
/ 5.00 from
8 votes
#8600
2.56
/ 5.00 from
8 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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