GRANRODEO - Can Do (TV Size) by Monstrata
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Rating: 1.61 / 5.00 from 19 votes
Ranking: #744 for 2016
Ranking: #744 for 2016
| simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay. |
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Rating: 2.49 / 5.00 from 9 votes
Ranking: #479 for 2016, #9905 overall
Ranking: #479 for 2016, #9905 overall
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. |
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5.0★
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3 votes
3 votes
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3 votes
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5.0★
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0 votes
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1 vote
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1 vote
1 vote
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5.0★
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2 votes
2 votes
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Rating: 2.06 / 5.00 from 12 votes
Ranking: #704 for 2016
Ranking: #704 for 2016
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3. |
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5.0★
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1 vote
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1 vote
1 vote
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1 vote
1 vote
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Rating: 4.18 / 5.00 from 2 votes
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Rating: 5.00 / 5.00 from 1 votes
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Rating: 5.00 / 5.00 from 1 votes
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Rating: 5.00 / 5.00 from 1 votes
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| contributors: Wither
