Highest Rated Maps of 2009
«
1
2
3
4
5
6
7
8
9
»
#102
The Immortals - Techno Syndrome
Insane 4.38*
May 1st, 2009
beatmastermap
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Insane 4.38*
May 1st, 2009
beatmastermap
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.98
/ 5.00 from
6 votes
#103
2.94
/ 5.00 from
7 votes
#105
Susumu Hirasawa - Sobu Naru Kaze
KIRBY Mix 4.91*
Dec 6th, 2009
Starrodkirby86
cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
KIRBY Mix 4.91*
Dec 6th, 2009
Starrodkirby86
cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
3.31
/ 5.00 from
6 votes
#106
Explosions In The Sky - So Long, Lonesome
Hard 3.61*
Jan 1st, 2009
CheeseWarlock
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Hard 3.61*
Jan 1st, 2009
CheeseWarlock
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
2.88
/ 5.00 from
7 votes
#108
Wiklund - Whip the Blip
nullPointLOL's Insane 4.19*
Oct 12th, 2009
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
nullPointLOL's Insane 4.19*
Oct 12th, 2009
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.80
/ 5.00 from
6 votes
#110
3.13
/ 5.00 from
6 votes
#112
M2U - Nightmare
Lesjuh's Insane 5.62*
Mar 1st, 2009
Lesjuh
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Lesjuh's Insane 5.62*
Mar 1st, 2009
Lesjuh
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
4.04
/ 5.00 from
5 votes
#113
Nico Nico Douga - Kumikyoku
Marathon 4.61*
Apr 30th, 2009
Rolled
gungathonA map with a drain time of over 10 minutes.
Marathon 4.61*
Apr 30th, 2009
Rolled
gungathonA map with a drain time of over 10 minutes.
3.84
/ 5.00 from
7 votes
#114
Smiley - Xuxa
Expert 3.72*
Mar 6th, 2009
Skyripper
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Expert 3.72*
Mar 6th, 2009
Skyripper
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
2.92
/ 5.00 from
7 votes
#115
2.82
/ 5.00 from
6 votes
#116
3.62
/ 5.00 from
5 votes
#117
3.60
/ 5.00 from
6 votes
#118
dj TAKA - Snow Storm
Another 4.66*
Jul 18th, 2009
Alace
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., wide aimPatterns, usually jumps, with heavy use of wide angle movement., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., geometricIncorporates geometric shapes within the map's visual design., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
Another 4.66*
Jul 18th, 2009
Alace
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., wide aimPatterns, usually jumps, with heavy use of wide angle movement., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., geometricIncorporates geometric shapes within the map's visual design., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
3.67
/ 5.00 from
5 votes
#119
Epik High - Fan
orion's Insane 5.01*
Nov 29th, 2009
orioncomet
linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., custom skinUtilizes custom skin elements and graphics.
orion's Insane 5.01*
Nov 29th, 2009
orioncomet
linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., custom skinUtilizes custom skin elements and graphics.
3.48
/ 5.00 from
6 votes
#120
3.69
/ 5.00 from
5 votes
#121
3.71
/ 5.00 from
6 votes
#122
Nickelback - Far Away
KyO's MiX 4.33*
Mar 21st, 2009
Kyocciola
linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
KyO's MiX 4.33*
Mar 21st, 2009
Kyocciola
linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.36
/ 5.00 from
5 votes
#123
Nico Nico Douga - Misaka Odoru
WyndII's Misaka Crazy!! 4.96*
Dec 18th, 2009
WyndII
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
WyndII's Misaka Crazy!! 4.96*
Dec 18th, 2009
WyndII
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
2.79
/ 5.00 from
7 votes
#124
Iron Maiden - Hallowed Be Thy Name
JAMES DIFFICULTY!! 4.74*
Jun 1st, 2009
James
marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., finger controlUses complex applications of rhythms in order to test the player's tapping ability.
JAMES DIFFICULTY!! 4.74*
Jun 1st, 2009
James
marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., finger controlUses complex applications of rhythms in order to test the player's tapping ability.
3.61
/ 5.00 from
5 votes
#125
Ke$ha - TiK ToK
Jarto 3.63*
Dec 2nd, 2009
Larto and Jarby
collabA map with two or more associated mappers.
Jarto 3.63*
Dec 2nd, 2009
Larto and Jarby
collabA map with two or more associated mappers.
2.69
/ 5.00 from
6 votes
#127
Cranky - Luvin' You
MAX 4.98*
Oct 21st, 2009
avira0922
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
MAX 4.98*
Oct 21st, 2009
avira0922
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.67
/ 5.00 from
5 votes
#128
2.67
/ 5.00 from
6 votes
#133
Baracuda - I Leave The World Today (Special D. Remix Edit)
Leaving The World 4.12*
Oct 24th, 2009
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Leaving The World 4.12*
Oct 24th, 2009
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
2.76
/ 5.00 from
6 votes
#134
Cheng Yee Kin - Max Speed
Hard 4.23*
Jul 16th, 2009
antony11
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Hard 4.23*
Jul 16th, 2009
antony11
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
2.53
/ 5.00 from
8 votes
#135
REDALiCE - Bad Apple!!
Insane 4.95*
Dec 7th, 2009
freeformAn unrestrained and loose approach towards visual structure.
Insane 4.95*
Dec 7th, 2009
freeformAn unrestrained and loose approach towards visual structure.
2.87
/ 5.00 from
6 votes
#139
Kevin MacLeod - Rocket
Uber 4.71*
Aug 28th, 2009
Kitsunemimi
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Uber 4.71*
Aug 28th, 2009
Kitsunemimi
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.07
/ 5.00 from
5 votes
#140
The Ting Tings - That's Not My Name
Insane 3.92*
Apr 15th, 2009
EEeee
repetitionFeatures the use of recognizable identical patterns or gameplay elements., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
Insane 3.92*
Apr 15th, 2009
EEeee
repetitionFeatures the use of recognizable identical patterns or gameplay elements., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
2.60
/ 5.00 from
5 votes
#142
MC Lynn - EkiBEN2000
Insane 5.32*
Dec 26th, 2009
arien666
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Insane 5.32*
Dec 26th, 2009
arien666
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
2.45
/ 5.00 from
6 votes
#143
M2U - Nightmare
Insane 5.43*
Mar 1st, 2009
DJPop
distance snappedUses osu's in-built distance snap feature for most/all of the map.
Insane 5.43*
Mar 1st, 2009
DJPop
distance snappedUses osu's in-built distance snap feature for most/all of the map.
4.24
/ 5.00 from
5 votes
#144
Silver Forest - 1000 Phantasm
Insane 5.31*
Jul 7th, 2009
happy30
repetitionFeatures the use of recognizable identical patterns or gameplay elements.
Insane 5.31*
Jul 7th, 2009
happy30
repetitionFeatures the use of recognizable identical patterns or gameplay elements.
4.17
/ 5.00 from
4 votes
#146
Jun Senoue - Egg Fleet
Dark Insane 5.53*
Mar 21st, 2009
K2J
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Dark Insane 5.53*
Mar 21st, 2009
K2J
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
2.51
/ 5.00 from
6 votes
#147
eufonius - Guru Guru ~himawari ver.~(TV size)
DJPop's Insane 3.03*
Mar 9th, 2009
DJPop
simpleAccessible and straightforward map design., distance snappedUses osu's in-built distance snap feature for most/all of the map.
DJPop's Insane 3.03*
Mar 9th, 2009
DJPop
simpleAccessible and straightforward map design., distance snappedUses osu's in-built distance snap feature for most/all of the map.
2.45
/ 5.00 from
6 votes
#148
3.91
/ 5.00 from
5 votes
#149
Tsunku - Ping-Pong
Rhythm Professional 2.83*
Jul 18th, 2009
Rawrgasmitron
repetitionFeatures the use of recognizable identical patterns or gameplay elements., simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
Rhythm Professional 2.83*
Jul 18th, 2009
Rawrgasmitron
repetitionFeatures the use of recognizable identical patterns or gameplay elements., simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
3.25
/ 5.00 from
4 votes
Filters
maps of
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
«
1
2
3
4
5
6
7
8
9
»
