Highest Rated Maps of All Time
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#4601
School Food Punishment - deviswitch
Extra 6.36*
Jul 19th, 2019
-Tochi
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
Extra 6.36*
Jul 19th, 2019
-Tochi
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
3.36
/ 5.00 from
12 votes
#4602
fiend - Morrissey
emu's Extra 5.94*
Oct 30th, 2020
emu1337
simpleAccessible and straightforward map design.
emu's Extra 5.94*
Oct 30th, 2020
emu1337
simpleAccessible and straightforward map design.
2.89
/ 5.00 from
13 votes
#4603
Dr. Pez - Pokemon Diamond & Pearl Music Medley
Nostalgia 6.14*
Feb 13th, 2023
SaltyLucario and verychill
gungathonA map with a drain time of over 10 minutes., simpleAccessible and straightforward map design., collabA map with two or more associated mappers., multi-songContains multiple songs within the audio.
Nostalgia 6.14*
Feb 13th, 2023
SaltyLucario and verychill
gungathonA map with a drain time of over 10 minutes., simpleAccessible and straightforward map design., collabA map with two or more associated mappers., multi-songContains multiple songs within the audio.
3.30
/ 5.00 from
10 votes
#4604
Sou - Kokoronashi
Arunda ne, Kokoro ga. (feat. Moe... 4.81*
Jun 28th, 2020
Kalibe and Moecho
collabA map with two or more associated mappers.
Arunda ne, Kokoro ga. (feat. Moe... 4.81*
Jun 28th, 2020
Kalibe and Moecho
collabA map with two or more associated mappers.
3.73
/ 5.00 from
10 votes
#4606
3.53
/ 5.00 from
12 votes
#4608
Various Artists - Vansire Songs Compilation
megamodernity 3.80*
Aug 22nd, 2021
wafer
gungathonA map with a drain time of over 10 minutes., multi-songContains multiple songs within the audio.
megamodernity 3.80*
Aug 22nd, 2021
wafer
gungathonA map with a drain time of over 10 minutes., multi-songContains multiple songs within the audio.
3.43
/ 5.00 from
10 votes
#4609
3.55
/ 5.00 from
12 votes
#4610
DragonForce - Symphony of the Night
Legend 6.60*
Sep 21st, 2016
09kami
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes.
Legend 6.60*
Sep 21st, 2016
09kami
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes.
3.29
/ 5.00 from
10 votes
#4611
3.48
/ 5.00 from
13 votes
#4612
3.53
/ 5.00 from
10 votes
#4613
2.73
/ 5.00 from
17 votes
#4614
Nanaki feat.GUMI - Mousou Kajitsu
Climax 6.84*
Mar 17th, 2017
Natsu
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Climax 6.84*
Mar 17th, 2017
Natsu
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.74
/ 5.00 from
27 votes
#4615
3.77
/ 5.00 from
10 votes
#4616
3.78
/ 5.00 from
10 votes
#4617
Tatsh - reunion <Platinum Long Version>
Extra 5.80*
Feb 8th, 2023
Luscent
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extra 5.80*
Feb 8th, 2023
Luscent
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.26
/ 5.00 from
11 votes
#4618
Katakiri Rekka x Cranky - Zeijakunaru Inori - Aganai no Chinkonka
LMT's Hatred x lu^3's Requiem 7.04*
Aug 1st, 2020
Plus4j and LMT
collabA map with two or more associated mappers., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
LMT's Hatred x lu^3's Requiem 7.04*
Aug 1st, 2020
Plus4j and LMT
collabA map with two or more associated mappers., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.80
/ 5.00 from
11 votes
#4619
BUTAOTOME - Trauma Recorder
Pain 7.74*
Oct 25th, 2024
bad boy
tournament customA custom map for a playing tournament., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Pain 7.74*
Oct 25th, 2024
bad boy
tournament customA custom map for a playing tournament., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.03
/ 5.00 from
12 votes
#4620
......... - Shizuka no Umi
Utakata 5.96*
Nov 15th, 2025
zekk
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Utakata 5.96*
Nov 15th, 2025
zekk
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.61
/ 5.00 from
9 votes
#4621
3.20
/ 5.00 from
10 votes
#4622
NECRY TALKIE - bloom (TV Size)
expert 5.75*
Feb 28th, 2024
fedora
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
expert 5.75*
Feb 28th, 2024
fedora
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.84
/ 5.00 from
14 votes
#4624
2.93
/ 5.00 from
13 votes
#4625
4.11
/ 5.00 from
11 votes
#4626
Inferi - Destroyer
The Vengeful 9.29*
Apr 24th, 2020
Mazzerin
marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
The Vengeful 9.29*
Apr 24th, 2020
Mazzerin
marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.11
/ 5.00 from
9 votes
#4627
Camellia - Kono Hoshi de.... (20th Anniversary Remake)
Local's Another 8.24*
Nov 28th, 2025
Local Hero
large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
Local's Another 8.24*
Nov 28th, 2025
Local Hero
large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
3.57
/ 5.00 from
10 votes
#4628
Galdeira - Almagest
Another 5.63*
Feb 6th, 2012
Shiirn
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Another 5.63*
Feb 6th, 2012
Shiirn
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.52
/ 5.00 from
10 votes
#4629
3.52
/ 5.00 from
10 votes
#4630
3.10
/ 5.00 from
11 votes
#4631
ChouCho - My dear friend
Insane 4.42*
Oct 4th, 2014
Frostmourne and Delis
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
Insane 4.42*
Oct 4th, 2014
Frostmourne and Delis
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
3.92
/ 5.00 from
9 votes
#4632
Halozy - S.A.T.O.R.A.R.E
Kokoro Satori 6.67*
Jan 29th, 2024
Camo
marathonA map with a drain time of over 5 minutes., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Kokoro Satori 6.67*
Jan 29th, 2024
Camo
marathonA map with a drain time of over 5 minutes., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.75
/ 5.00 from
18 votes
#4633
rejection - Aimai Attitude (feat. Nakamura Sanso)
Girlish Extra ft. Regou 6.95*
Jan 4th, 2022
Regou and Garden
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Girlish Extra ft. Regou 6.95*
Jan 4th, 2022
Regou and Garden
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.82
/ 5.00 from
12 votes
#4636
MAX COVERI - RUNNING IN THE 90'S
FINAL STAGE 6.82*
Jun 26th, 2018
Monstrata
hexgridObjects are placed along a hexagonal grid., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
FINAL STAGE 6.82*
Jun 26th, 2018
Monstrata
hexgridObjects are placed along a hexagonal grid., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.75
/ 5.00 from
27 votes
#4637
3.63
/ 5.00 from
10 votes
#4638
2.86
/ 5.00 from
16 votes
#4640
Machine Girl - Infinite Potentiality (Cut Ver.)
Drown 7.56*
Jul 19th, 2025
DeviousPanda
tournament customA custom map for a playing tournament., large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
Drown 7.56*
Jul 19th, 2025
DeviousPanda
tournament customA custom map for a playing tournament., large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
3.45
/ 5.00 from
10 votes
#4641
cLOUDDEAD - Dead Dogs Two (Boards of Canada Remix)
Red Tendoned Dog 8.24*
Jun 14th, 2017
dsco
2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., playfield usageIncludes deliberate use of the playfield within the map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., gimmickFocused on a single unique design or gameplay idea., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
Red Tendoned Dog 8.24*
Jun 14th, 2017
dsco
2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., playfield usageIncludes deliberate use of the playfield within the map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., gimmickFocused on a single unique design or gameplay idea., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.77
/ 5.00 from
10 votes
#4642
Frums - theyaremanycolors
anculexpert 6.33*
Oct 21st, 2021
AncuL
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accelerating bpmFeatures progressively increasing tempo.
anculexpert 6.33*
Oct 21st, 2021
AncuL
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accelerating bpmFeatures progressively increasing tempo.
2.96
/ 5.00 from
13 votes
#4645
3.15
/ 5.00 from
11 votes
#4646
4.30
/ 5.00 from
9 votes
#4647
gmtn. vs. kozato (fw. LUZE) - squartatrice
HLW's Ascension Extra 6.47*
Mar 24th, 2018
Reol
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
HLW's Ascension Extra 6.47*
Mar 24th, 2018
Reol
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.50
/ 5.00 from
12 votes
#4648
Jonathan Coulton - Mandelbrot Set
Normal 2.91*
Nov 27th, 2007
Manabeast
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., distance snappedUses osu's in-built distance snap feature for most/all of the map.
Normal 2.91*
Nov 27th, 2007
Manabeast
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.17
/ 5.00 from
12 votes
#4649
-45 - Midorigo Queen Bee (Cut Ver.)
153 (230) 5.04*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
153 (230) 5.04*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.51
/ 5.00 from
10 votes
#4650
3.99
/ 5.00 from
10 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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