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storyboard gimmick

approved

Name storyboard gimmick
Description Includes a storyboard that changes how the map is played, usually by changing a map's visuals by using storyboard elements in place of showing the map's hitobjects.
Parent descriptor storyboard
Usable True
Proposer maxb
Type new
Creation date 2023-11-01 03:01:55
Last updated 2023-11-09 21:03:15
Proposals can be approved when it receives 20 votes and has >=65% positive votes. Approvals can only happen after a minimum of 5 days.
Status approved by moonpoint

Vote

85.71% voted positively


yes (24): maxb, squirrelpascals, a cat, funny, Mahiru Shiina, choke enough, Shaun, NixXSkate, Kurboh, Melter, a bat, Renumi, Boombox, milr_, Raqio, -Koish-, Deca, [[[[[[, garvanturr, Leviathan, bsm, semaphore, Fsjallink, chorath
no (4): moonpoint, pottomotto22, tilda, delusional
hold (0):


Comments (14)
Comments are disabled for proposals with an outcome.

moonpoint voted no
2yr ago

now approved!

-Koish- voted yes
2yr ago

storyboarded gameplay

moonpoint voted no
2yr ago

let's remove the joining hyphen for stylization and get this in i'd say

maxb voted yes
2yr ago

changed the parent descriptor to storyboard, but im going to have to agree with deca about storyboard gimmick being a better name

garvanturr voted yes
2yr ago

hot dog

Deca voted yes
2yr ago

disagree, i think storyboard gimmick is better and immediately more understandable: what the hell is a gameplay storyboard?

also, putting two words together changing their meaning entirely has been a feature of the English language since forever (see: hot dog)

commas exist and people are not that dumb to be unable to distinguish between "storyboard, gimmick" and "storyboard gimmick"

delusional voted no
2yr ago

agree with apollo, it'd be better to rename "storyboard-gimmick" to "gameplay storyboard"

moonpoint voted no
2yr ago

if this is to be accepted (which is looking likely so far) then i have some nitpicks to make

- this current name is unacceptable since it's two existing descriptor names together. "gameplay storyboard" would immediately be better
- move parent descriptor to storyboard for now (when i eventually add related/multi-parent descriptor support, it should definitely have both gimmick and storyboard parents)

a bat voted yes
2yr ago

Agreed, there's a difference between the hollow wings gimmick maps that have storyboards that you currently get when you search the two descriptors together, and maps that rely on the storyboard for their gimmicks (i.e Mr HeliX maps)

Kurboh voted yes
2yr ago

finally! a good descriptor! i fully agree with NixXSkate about this, a gimmicky map with a storyboard ≠ storyboard gimmick

NixXSkate voted yes
2yr ago

I personally prefer 1 accurate descriptor over 2 broad descriptors, because having both the tags storyboard and gimmick doesn't accurately convey that the gimmick is because of the storyboard. Similar to when I commented that a map tagged with stamina and streams doesn't always mean that the map has a deathstream.

pottomotto22 voted no
2yr ago

same with apollo just put those 2 tags together and move on

moonpoint voted no
2yr ago

not sure if this achieves anything different from what happens when "storyboard" and "gimmick" are when put together already

maxb voted yes
2yr ago

For maps like /s/1485845 , to differentiate maps like these from maps that have a background storybaord

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