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Himeringo - Yotsuya-san ni Yoroshiku by RLC

Mapset info
Ranked: Jun 28th, 2014
Average Rating: 3.38 / 5.00 from 137 votes
Japanese Rock
Nominators
Frostmourne captin1 TKS


5.0★
2 votes
4.5★
9 votes
4.0★
19 votes
3.5★
13 votes
3.0★
10 votes
2.5★
1 vote
2.0★
1 vote
1.5★
2 votes
1.0★
0 votes
0.5★
1 vote
0.0★
1 vote
Rating Distribution
Rating: 3.59 / 5.00 from 59 votes
Ranking: #52 for 2014, #717 overall
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , storyboard Contains a storyboard that enhances gameplay experience. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
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Skystar's Extra 5.75*
mapped by Skystar
5.0★
3 votes
4.5★
3 votes
4.0★
9 votes
3.5★
13 votes
3.0★
8 votes
2.5★
1 vote
2.0★
2 votes
1.5★
0 votes
1.0★
1 vote
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 3.47 / 5.00 from 41 votes
Ranking: #66 for 2014, #1096 overall
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , storyboard Contains a storyboard that enhances gameplay experience. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
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Insane 5.56*
5.0★
1 vote
4.5★
1 vote
4.0★
7 votes
3.5★
6 votes
3.0★
4 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
1 vote
0.5★
1 vote
0.0★
1 vote
Rating Distribution
Rating: 3.41 / 5.00 from 22 votes
Ranking: #86 for 2014, #1540 overall
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , storyboard Contains a storyboard that enhances gameplay experience. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
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5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
2 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.88 / 5.00 from 4 votes
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Nyquill's Hard 3.67*
mapped by Nyquill
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.50 / 5.00 from 3 votes
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Flask's Normal 2.66*
mapped by Flask
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.25 / 5.00 from 2 votes
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Easy 2.09*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 1 votes
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5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
2 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.41 / 5.00 from 5 votes
Ranking: #2 for 2014, #354 overall
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Comments (11)

3yr ago

this map was great but it actually got played in EVEERYYYYYY tourney holy shit

3yr ago

Funny square

3yr ago

this map is one of the classics
it might put me to sleep but thats because its relaxing in its own way
i might even call it a banger (it is) but i wont because bangers are like my own category of
maps that make me feel energized and ready to listen to and Maybe not enjoy the map.
I found out about this map in (like what, 2016?) a multi lobby back around when i started. I didn't really like it, but as I played it more and more, it definitely grew on me. It's been a while, but I still think this map is really cool and I think that it deserves its current rating (~4.01*)

3yr ago

the stacks in winber are one of the most satisfying patterns in the game

3yr ago

Winber diff is really good, 01:21:174 (1,2,3,1,2,3,4,1) - aim like this is crazy fun

the ending kind of is anti climatic though :(

3yr ago

winber1-with contrast, the simplest patterns can become memorable

3yr ago

super enjoyable

2yr ago

streams on winber diff go massive

2yr ago

skystar diff reminds me of NatsumeRin

2yr ago

nyquill diff slept on

3mo ago

peak peak peak


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