Omega - MAX 300 by Reikin
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Rating: 2.88 / 5.00 from 4 votes
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
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Rating: 2.13 / 5.00 from 4 votes
| grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. |
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Rating: 1.83 / 5.00 from 3 votes
| geometricIncorporates geometric shapes within the map's visual design. |
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| contributors: Kurboh
Related beatmaps BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings
1

ooooooh that map gives me nostalgia of me always trying to pass it and then fced the oni diff. with ez too..
gud times.. .w. (even though the map isn't that good)