The Beatles - Savoy Truffle by mrowswares
Mapset Information
Ranked: Jun 6th, 2021
Average Rating: 3.50 / 5.00 from 22 votes
English Rock
Average Rating: 3.50 / 5.00 from 22 votes
English Rock
Credits
5.0★
0 votes
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4 votes
4 votes
3.5★
1 vote
1 vote
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1 vote
1 vote
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2 votes
2 votes
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0.5★
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0.0★
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Rating: 3.39 / 5.00 from 8 votes
Ranking: #680 for 2021, #7256 overall
Ranking: #680 for 2021, #7256 overall
| simpleAccessible and straightforward map design., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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2 votes
2 votes
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1 vote
1 vote
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1 vote
1 vote
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0.0★
0 votes
0 votes
Rating: 2.95 / 5.00 from 4 votes
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., collabA map with two or more associated mappers. |
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3 votes
3 votes
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0 votes
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1 vote
1 vote
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Rating: 3.53 / 5.00 from 4 votes
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2 votes
2 votes
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1 vote
1 vote
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Rating: 3.81 / 5.00 from 3 votes
| jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., distance snappedUses osu's in-built distance snap feature for most/all of the map. |
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5.0★
0 votes
0 votes
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4.0★
3 votes
3 votes
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0 votes
0 votes
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0 votes
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0.0★
0 votes
0 votes
Rating: 4.00 / 5.00 from 3 votes
| grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns. |
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| contributors: moonpoint
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