log in

Mika - Lollipop by Rolled

Mapset info
Ranked: Jun 21st, 2008
Average Rating: 3.10 / 5.00 from 5 votes
English Pop


Hard 3.11*
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.03 / 5.00 from 4 votes
slidershapes Uses a large variety of slider designs. , iNiS-style A simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , custom skin Utilizes custom skin elements and graphics.
Log in to rate maps!

separate your tags with commas
Normal 2.26*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 1 votes
slidershapes Uses a large variety of slider designs. , iNiS-style A simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns. , custom skin Utilizes custom skin elements and graphics.
Log in to rate maps!

separate your tags with commas

Comments (0)


Latest Ratings

milr_
on Hard
3w ago
clefable
on Normal
3w ago
clefable
on Hard
3w ago
moonpoint
on Hard
1mo ago
rhine
on Hard
2yr ago

Reviews

3w ago

A fascinating entry in the Rolled canon which somehow inspired me to write a formal review.

This is a map so full of whimsy and contains charming patterns with inspired slider shapes which are not often pulled off well in a 2008 map. Often slider shapes are, well, in the first place difficult to create, but also incredibly difficult to incorporate properly. The slidershapes here keep the map fresh and engaging throughout.

The note positioning and rhythm choices feel very iNiS-inpsired, especially on the Normal. Rolled's ahead-of-his-time ideas about how to make a map difficult really begin to take ahold in the Hard diff, though. I believe this map could be the progenitor to some more advanced concepts later applied by James.

The beatmap skin is very charming, although the hitsounding is questionable throughout everything.

I believe this is a 2008 map that is "minorly" worth checking out. Is it even in the top 10 maps of 2008? No, not at all. But if you're an old map head like me, I feel like this map represents a turning point for Rolled. It feel very polished, complete and cohesive, and the song just lends itself well to being a memorable map during year completion.

I played with a -20 offset, which is another point against it, but heck, we're used to that in 2008.

[1]
milr_
labs | discord | github | rules | descriptors | edit queue
0.10996198654175s