LiSA - crossing field by MonsieurSebas
Mapset Information
Ranked: Aug 21st, 2023
Average Rating: 2.81 / 5.00 from 130 votes
Japanese Rock
Average Rating: 2.81 / 5.00 from 130 votes
Japanese Rock
Nominators
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
3 votes
3 votes
3.5★
10 votes
10 votes
3.0★
6 votes
6 votes
2.5★
3 votes
3 votes
2.0★
2 votes
2 votes
1.5★
3 votes
3 votes
1.0★
3 votes
3 votes
0.5★
2 votes
2 votes
0.0★
0 votes
0 votes
Rating: 2.64 / 5.00 from 33 votes
Ranking: #2232 for 2023
Ranking: #2232 for 2023
| messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., collabA map with two or more associated mappers. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
3 votes
3 votes
3.5★
1 vote
1 vote
3.0★
5 votes
5 votes
2.5★
3 votes
3 votes
2.0★
4 votes
4 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 2.74 / 5.00 from 17 votes
Ranking: #480 for 2023, #4367 overall
Ranking: #480 for 2023, #4367 overall
| simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
|---|
5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
4.0★
3 votes
3 votes
3.5★
8 votes
8 votes
3.0★
5 votes
5 votes
2.5★
8 votes
8 votes
2.0★
4 votes
4 votes
1.5★
2 votes
2 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 2.80 / 5.00 from 32 votes
Ranking: #459 for 2023, #4198 overall
Ranking: #459 for 2023, #4198 overall
| simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., slidershapesUses a large variety of slider designs. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
2 votes
2 votes
2.5★
5 votes
5 votes
2.0★
4 votes
4 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.56 / 5.00 from 16 votes
Ranking: #2059 for 2023
Ranking: #2059 for 2023
| collabA map with two or more associated mappers., simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., spaced streamsStreams with large spacing, typically ones where the notes don't overlap. |
|---|
5.0★
1 vote
1 vote
4.5★
1 vote
1 vote
4.0★
7 votes
7 votes
3.5★
6 votes
6 votes
3.0★
1 vote
1 vote
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.45 / 5.00 from 20 votes
Ranking: #145 for 2023, #1663 overall
Ranking: #145 for 2023, #1663 overall
| repetitionFeatures the use of recognizable identical patterns or gameplay elements., complex svFeatures large changes in slider velocity., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
3 votes
3 votes
2.5★
0 votes
0 votes
2.0★
4 votes
4 votes
1.5★
2 votes
2 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.21 / 5.00 from 9 votes
Ranking: #2018 for 2023
Ranking: #2018 for 2023
| collabA map with two or more associated mappers. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
| contributors: shizume
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

u cant gg
u rite
god this map is so anoying
bro thinks hes regou
Chloing Field
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Contact me by WECHAT:xyq126885 if you have questions.
gm mr.sebas
Gm milr
wtf chloe diff
pishifat after a 5 mile jog: pishithin
nice filler set i guess <-- (has not played other diffs once)
Pishifat's diff is literally movement god like why is it not rated higher its a SUPER fun play and you get emphasis on EVERY single intense part without a massive diffspike. bravo Pishi
how mistimed is this set holy fuck
chloe my idol 00:54:342 (1,2,3,1,2,1,2,1) -
also rip chugger diff
chloe disrespect are we for real.
biggest flaw of this set is not having chuggers gulping noise diff
top diff ending:
pishi craftsmanship diff <3 and top diff rhythm is fresh
Damn actually topdiff's end blows
give this man a True
Only true gamers get the chloe diff
Yukic cap
i see slidershapes tag and get so frightened by the thought of playing it that i give the map a 0
good job sebas
can we make it a requirement to have played the map before you can rate it
Every mapper who has ever said "you dont get it" moment
i will wait until i wont have to.
explain then
yall simply dont get it
chloe diff mid
@akari if im not wrong its ninore who mapped the solo
omar bro dont tank the chloe diff rating
u guys cant psyop me the chloe diff is a 2.5
top diff solo goes so balls crazy
ok wait thats awesome
U guys (VINXIS)
Why u guys hating on chloe he cooked
pretty great set except for insane which yall fell asleep
monsieursebas
bakanino