Susumu Hirasawa - TOWN-0 PHASE-5 by sprei
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Rating: 3.49 / 5.00 from 4 votes
| linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , high sv Features prominent high slider velocity usage as a key part of map design. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. |
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Rating: 5.00 / 5.00 from 1 votes
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