i can't really feel strongly about this map but i would personally tone down the antijumps or however you call them nowadays, especially when you mix them with ar9 and snappy movement
this one has a similar raw feeling that prioritizes attention to raw gameplay feel and manipulation of difficulty elements that don’t have some all encompassing mapwide concept to justify each placement and pattern similar to some rustbell maps and similar to how other older mappers would approach map design just due to the fact that mappers of old did not have as (apparently) advanced ideas when it came to map construction as a whole
in that sense it does successfully capture the general complexes of old towards song representation and general gameplay feel / design etc for me decisions overall feel dynamic enough to further give off this feeling instead of falling back to a more advanced(modern?lol) framework of how elements should be structured
found it cool to play even removed from the fact that the lkp map had more “immediately evident” patterning and structural ideas
even as a homage to old style maps it feels kinda half baked and imo the rhythm choice of the entire map feels super underwhelming and a bit random/weird in some places
i don't have an idea what makes this old-styled or not (and i don't care), i have just played the map and got the feeling it was mapped in 3 hours without any effort to make it somewhat exciting to play. there is like not a single pattern i remember and i think its crazy that it is possible to map a demetori song like this
gapped by sstari :(
i can't really feel strongly about this map but i would personally tone down the antijumps or however you call them nowadays, especially when you mix them with ar9 and snappy movement
mixed reception now this is true camp mamas
best map of 2024 haha lmao
at least you tried ❤️
🤓 technically gridsnapped to tiny grid
i rated the wrong map oh my god
somehow i think people are afraid of homages to old-style mapping that aren't purely gridsnapped [2]
this ncing is annoying
honestly i had no idea this map was CallieCube's one
fuck yea
this one has a similar raw feeling that prioritizes attention to raw gameplay feel and manipulation of difficulty elements that don’t have some all encompassing mapwide concept to justify each placement and pattern similar to some rustbell maps and similar to how other older mappers would approach map design just due to the fact that mappers of old did not have as (apparently) advanced ideas when it came to map construction as a whole
in that sense it does successfully capture the general complexes of old towards song representation and general gameplay feel / design etc for me decisions overall feel dynamic enough to further give off this feeling instead of falling back to a more advanced(modern?lol) framework of how elements should be structured
found it cool to play even removed from the fact that the lkp map had more “immediately evident” patterning and structural ideas
The first half of my comment did not send im going to kill mysekf
👽
my comment was aimed at myself lmao
even as a homage to old style maps it feels kinda half baked and imo the rhythm choice of the entire map feels super underwhelming and a bit random/weird in some places
what the hell lol
okay i understand now thanks
i don't have an idea what makes this old-styled or not (and i don't care), i have just played the map and got the feeling it was mapped in 3 hours without any effort to make it somewhat exciting to play. there is like not a single pattern i remember and i think its crazy that it is possible to map a demetori song like this
nostalgia is a powerful drug
somehow i think people are afraid of homages to old-style mapping that aren't purely gridsnapped
what does that even mean xD
fast food of osu mapping
also 2.5 is average
this map is quite disappointing.... 2011 map gaps
I thought this map was supposed to be bad 2.5 means bad
nanoya stop being a fkn hater
epic
zzzzzzzzzz