Jun Ishikawa - Green Greens by Fatfan Kolek
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. |
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5.0★
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Rating: 2.00 / 5.00 from 2 votes
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Rating: 1.96 / 5.00 from 3 votes
| square aimUses patterns where circles are placed in a square arrangement. |
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Rating: 2.00 / 5.00 from 1 votes
| simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., square aimUses patterns where circles are placed in a square arrangement. |
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Rating: 1.50 / 5.00 from 1 votes
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Rating: 4.25 / 5.00 from 2 votes
| circle onlyRestricts object choice to circles only., large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3. |
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Rating: 2.00 / 5.00 from 1 votes
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. |
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5.0★
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4.5★
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Rating: 3.00 / 5.00 from 1 votes
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1 vote
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Rating: 0.00 / 5.00 from 1 votes
| geometricIncorporates geometric shapes within the map's visual design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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Rating: 2.00 / 5.00 from 1 votes
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Rating: 1.50 / 5.00 from 1 votes
| contributors: Fatfan Kolek
