Reol - No title -10 Years Later Edition- (Cut Ver.) by Sotarks
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Rating: 4.00 / 5.00 from 3 votes
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Rating: 3.50 / 5.00 from 2 votes
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Rating: 3.00 / 5.00 from 1 votes
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Rating: 2.50 / 5.00 from 1 votes
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Rating: 3.50 / 5.00 from 2 votes
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Rating: 4.00 / 5.00 from 1 votes
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Rating: 3.50 / 5.00 from 1 votes
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Rating: 3.50 / 5.00 from 1 votes
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Rating: 3.50 / 5.00 from 1 votes
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Rating: 4.00 / 5.00 from 1 votes
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Rating: 3.00 / 5.00 from 1 votes
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Rating: 3.00 / 5.00 from 1 votes
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Rating: 2.50 / 5.00 from 1 votes
| simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design. |
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Rating: 2.00 / 5.00 from 1 votes
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , simple Accessible and straightforward map design. |
|---|
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Rating: 2.50 / 5.00 from 1 votes
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Rating: 2.50 / 5.00 from 1 votes
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Rating: 2.00 / 5.00 from 1 votes
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