Hatsune Miku - Samidare Renka by KanaRin
5.0★
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3.5★
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Rating: 3.51 / 5.00 from 5 votes
| jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline. |
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