Hatsune Miku - Samidare Renka by KanaRin
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Rating: 3.51 / 5.00 from 5 votes
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. |
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