paraoka - Manima ni by Apricot
Featured in
OWC #3
5.0★
0 votes
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4.5★
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4.0★
2 votes
2 votes
3.5★
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3.0★
3 votes
3 votes
2.5★
1 vote
1 vote
2.0★
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1.5★
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0.5★
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0.0★
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Rating: 3.15 / 5.00 from 6 votes
Ranking: #333 for 2012, #9697 overall
Ranking: #333 for 2012, #9697 overall
| geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo. |
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| contributors: Kobold84
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