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FELT - Day and Night by UndeadCapulet

Mapset info
Ranked: Jun 8th, 2018
Average Rating: 3.75 / 5.00 from 67 votes
English Video Game


Rating Distribution
Rating: 3.72 / 5.00 from 67 votes
Ranking: #30 for 2018, #321 overall
freeform, progression, high contrast, marathon
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Comments (45)
5mo ago

sovl

5mo ago

it's pretty swell

5mo ago

do u have a soul test the map

5mo ago

not sure if i prefer rendezvous or this one

5mo ago

ok its a 5

7mo ago

i cannot lie this song do go Hard asf

9mo ago

"sometimes u can just tell that whoever mapped a song really wanted to tell everyone that the song is cool and how the song is cool in their way (map)" 🔥🔥🔥🔥🔥🔥🔥 THANK you this whole analysis goes hard as fuck but that part in particular is just mmm

9mo ago

zoomer playfield usage

9mo ago

Amba Singh

9mo ago

1lasy thing worth mentionjng is that i dknt really speak as a mapper in my previous posts. i only opened this map in editor once, to figure out some of the rhythms after getting 100s in my plays. Id prefer these to be read as thoughts from a player trying to analyze the experience they went through with the map

9mo ago

Im writing all rhis not onlt because im in a 7hour bus trip but also because its probably good for me to articulate qualities of something that impressed me. TL;DR Dramatism is cool, is all. Even better when it's cool to play.

9mo ago

one thing i notice in a lot of maps I thought were Very Cool (as opposed to the mere Cool) is the existence of a raw, outrageous thing that one imagine the mapper wanted to do since they heard rhe song -- and somehow incorporate this outrageous thing into a whole experience thats engaging to play and not just in a "look at my cool idea" way I think

There are also Very cool maps that doesnt necessarily do this but yeah

9mo ago

and theres the 1/6 stacks. theyre not kicksliders , not streams, just a frickin stack. clear, raw, rock n roll -- also very nice way to underline fot a final time the point of the map in a way

9mo ago

in this regard, I dont think Ive seen many maps which were able to convey the emotional heights of a song so fiercely

the outrageous progression in spacing is paired with a good understanding of cursor momentum and a great creative choice of active rhythms that really is the glue that makes the whole experience remain grounded and engaging throughout the whole song for me.

9mo ago

song is like ok but without the existence of this map iwouldnt probably listen to it or like it that much

its kind of like miss you in this regard to me

sometimes u can just tell that whoever mapped a song really wanted to tell everyone that the song is cool and how the song is cool in their way (map)

9mo ago

when i realized the crosscreen jumps are 1/4 and not 1/2 it made everything much much more epic

9mo ago

nah its not sorry [4] the best map ever im afraid [2]

10mo ago

nah its not sorry [3] the best map ever im afraid

10mo ago

nah its not sorry [2]

10mo ago

nah its not sorry

10mo ago

when will people realize its song carry

1yr ago

teared up

rHO
1yr ago

stunning

1yr ago

boo!

1yr ago

Not exactly my preferred map experience. Its still unique anyway

1yr ago

i miss uc

1yr ago

goat

1yr ago

goat

1yr ago

true

1yr ago

true

1yr ago

life changing

1yr ago

i rate this so highly b/c uc did one of my favorite songs justice. those choruses hit so hard

1yr ago

this map was lowkey made for ez mod

1yr ago

banger

1yr ago

i missssss youuuuuuuu dayyyyy and nighttttttttt

1yr ago

Gm Hobbes

1yr ago

forget whatever the fuck i said before this is amazing

1yr ago

that 1/6 stream made me explode

1yr ago

The tension release at the end of this map is crazy

1yr ago

i almost cried playing this map once

1yr ago

one of the best of UC's works for me. again clear sectional contrast through playfield traversal, the intro is chock full of neat rhythm and representation 00:20:828 (5,6) - love these for the flams, 00:27:256 (1,2,3) - all these 3 circle patterns feel great, 00:31:066 (1,2,3) - follow a line and break off perfectly fits the vibe of the guitar, 00:51:780 (5,6,7,8,9,1,2,3,4) - 02:10:113 (1) -

the kiais really hit hard, emphasising the song well, with many interesting ideas for contrast, and the use of bursts bringing in the left hand for building tension is brilliant; if you feel any emotional connection to the song then 04:20:113 (3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - is an experience you just do not get from any other map

02:48:447 (2,3,4,5,6,7,1) - look at these sliders

1yr ago

still cant vibe with the rhythm but damn the song is good

olc
1yr ago

UNDEADCAPULET 5/14
i don't totally get why the difficulty balancing seems to work so well for so many ppl bc it's been in basically every map i've seen so far. the chorus is cool tho (especially towards the end) and the rhythm is very dope

1yr ago

re:wafer | what were u cooking

1yr ago

this is the master of puppets for movement mappers

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