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Kucchi vs Akki - Yakumo >>JOINT STRUGGLE by Muya

Mapset info
Ranked: Jan 19th, 2018
Average Rating: 3.95 / 5.00 from 32 votes
Instrumental Video Game
Nominators
Halfslashed celerih


SUKIMA 6.81*
5.0★
2 votes
4.5★
4 votes
4.0★
6 votes
3.5★
7 votes
3.0★
2 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.89 / 5.00 from 21 votes
Ranking: #45 for 2018, #664 overall
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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Another 5.77*
5.0★
0 votes
4.5★
2 votes
4.0★
4 votes
3.5★
2 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 4.00 / 5.00 from 8 votes
Ranking: #307 for 2018, #4785 overall
simple Accessible and straightforward map design. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
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Hyper 4.96*
5.0★
0 votes
4.5★
0 votes
4.0★
3 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 4.00 / 5.00 from 3 votes
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Hard 3.80*
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Normal 2.79*
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