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ONE OK ROCK - Clock Strikes by Sotarks

Mapset Information
Ranked: Dec 3rd, 2018
Average Rating: 1.20 / 5.00 from 12 votes
Japanese Rock
Nominators


Extra 5.74*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
2 votes
1.0★
1 vote
0.5★
1 vote
0.0★
0 votes
Rating Distribution
Rating: 1.14 / 5.00 from 4 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

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5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
1 vote
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 1.29 / 5.00 from 2 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas
Nevo's Expert 5.58*
mapped by Nevo
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
1 vote
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 1.29 / 5.00 from 2 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
1 vote
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 1.29 / 5.00 from 2 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas
Reform's Expert 5.06*
mapped by Kujinn
This difficulty has been blacklisted from OMDB charts.
Ratings on this difficulty are private.
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas
Kibb's Insane 4.93*
mapped by Kibbleru

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NiNo's Insane 4.88*
mapped by SnowNiNo_

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Shunao's Hard 3.61*
mapped by Shunao

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This difficulty has been blacklisted from OMDB charts.
Ratings on this difficulty are private.

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| contributors: shizume

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