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Ratings: 0
Comments: 0
Reviews: 0
Ranked Mapsets: 6
Approved Edits: 1
Descriptor votes: 0

Rating Distribution

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i dont got the time to rate maps man


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Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers siraph - damp damp [incandescence] slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Ranked Jul 25th, 2025
4.11 / 5.00 from 43 votes
#1 for 2025, #93 overall
Total Ratings Received: 141
Average Star Rating: 5.94*
Most Active Year: 2024

Top Descriptors variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , slidershapes Uses a large variety of slider designs. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , megacollab A map with 8 or more associated mappers. , marathon A map with a drain time of over 5 minutes. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , freeform An unrestrained and loose approach towards visual structure. , wide aim Patterns, usually jumps, with heavy use of wide angle movement.


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