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Ratings: 0
Comments: 0
Reviews: 0
Ranked Mapsets: 6
Approved Edits: 0
Descriptor votes: 0

this display will be way more epic later. for now i'll just show highest charting nominated maps
Sigh - Midnight Sun [Hard]
1.61 / 5.00 from 6 votes
Bump of Chicken - Sailing Day [Hard]
2.51 / 5.00 from 5 votes
Modest Mouse - Dashboard [Normal]
1.34 / 5.00 from 4 votes
The Village People - Y.M.C.A. [Sweatin']
3.00 / 5.00 from 3 votes
Freestyle - Please Tell Me Why [Normal]
1.47 / 5.00 from 3 votes
Die Aerzte - Junge [Hard]
1.85 / 5.00 from 3 votes
Kimeru - Make You Free (TV Size) [Hard]
1.08 / 5.00 from 3 votes
2pm - Tetris [Level 3 (easy)]
2.00 / 5.00 from 2 votes
Jam Project - Stormbringer [Hard]
1.25 / 5.00 from 2 votes

Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers Shogo Sakai - Fire Emblem Theme (Brawl Version) [Hard]
Ranked Feb 16th, 2008
3.17 / 5.00 from 4 votes
Total Ratings Received: 43
Average Star Rating: 2.72*
Most Active Year: 2008

Top Descriptors grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , iNiS-style A simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns. , port Originally created for other media and later imported into osu!, usually through using conversion tools.


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