Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Ranked Mapsets: 15
Total Ratings Received: 130
Average Star Rating: 3.04*
Most Active Year: 2010
Top Descriptors
iNiS-style
A simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns.
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simple
Accessible and straightforward map design.
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megacollab
A map with 8 or more associated mappers.
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port
Originally created for other media and later imported into osu!, usually through using conversion tools.
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symmetrical
Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
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clean
Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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variable timing
Contains multiple timing points, usually required for songs not recorded to a metronome.
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geometric
Incorporates geometric shapes within the map's visual design.
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precision
Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
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hexgrid
Objects are placed along a hexagonal grid.
Total Ratings Received: 130
Average Star Rating: 3.04*
Most Active Year: 2010
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