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Friends: 0
Ratings: 0
Comments: 0
Reviews: 0
Ranked Mapsets: 15
Approved Edits: 0
Descriptor votes: 0
Ryu - I'm so Happy [Extreme]
4.04 / 5.00 from 16 votes, #2295 overall
Muse - You Fucking Motherfucker [Ridiculous]
3.17 / 5.00 from 12 votes, #4228 overall
Osamu Kubota - Carezza [Real]
1.50 / 5.00 from 13 votes
OK Go - Television, Television [Insane]
4.10 / 5.00 from 3 votes
U - Clu Clu Lovely Day [Insane]
3.00 / 5.00 from 1 votes
Aqua - Dr. Jones [iNiS201]
2.50 / 5.00 from 1 votes
Xe - Flandre's Xmas Night [Hard]
3.00 / 5.00 from 1 votes
Sweet - Hell Raiser [Hard ROCK!]
4.50 / 5.00 from 1 votes
Hatsune Miku - Clover Club [Hard]
0.00 / 5.00 from 0 votes
Shakira - Te Aviso, Te Anuncio [Insane]
0.00 / 5.00 from 0 votes
Yuuki Aira - Miageru ano sora de [Hard]
0.00 / 5.00 from 0 votes
Gunther - Golddiggers [Insane]
0.00 / 5.00 from 0 votes
Raubtier - Achtung Panzer [Easy]
0.00 / 5.00 from 0 votes

Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers DJ Mars - Lemon Tree [Hard] simple Accessible and straightforward map design. , geometric Incorporates geometric shapes within the map's visual design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , iNiS-style A simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns.
Ranked Nov 6th, 2009
4.04 / 5.00 from 25 votes
#5 for 2009, #391 overall
Total Ratings Received: 128
Average Star Rating: 3.04*
Most Active Year: 2010

Top Descriptors iNiS-style A simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns. , simple Accessible and straightforward map design. , megacollab A map with 8 or more associated mappers. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , port Originally created for other media and later imported into osu!, usually through using conversion tools. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , geometric Incorporates geometric shapes within the map's visual design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , storyboard Contains a storyboard that enhances gameplay experience.


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3 comments 4.47 / 5.00 from 8 votes
0 comments 5.00 / 5.00 from 1 votes
2 comments 3.90 / 5.00 from 7 votes
a-ha - Take On Me
mm201's Hard 3.43* (GD)
Aug 22nd, 2020
1 comment 4.27 / 5.00 from 2 votes
0 comments
2 comments 3.06 / 5.00 from 13 votes
Muse - Resistance
iNiS201 3.81* (GD)
Apr 29th, 2011
0 comments 2.50 / 5.00 from 1 votes
0 comments 4.00 / 5.00 from 1 votes
0 comments
0 comments 3.00 / 5.00 from 1 votes
Aqua - Dr. Jones
iNiS201 2.88* (GD)
Dec 5th, 2010
0 comments 2.50 / 5.00 from 1 votes
1 comment
0 comments
0 comments 3.00 / 5.00 from 1 votes
0 comments
Boots Randolph - Yakety Sax
Ridiculous 5.78* (collab)
Aug 15th, 2010
5 comments 2.88 / 5.00 from 23 votes
0 comments 3.42 / 5.00 from 5 votes
0 comments 3.44 / 5.00 from 2 votes
1 comment 4.73 / 5.00 from 4 votes
Owl City - Hello Seattle
Hard 3.61* (collab)
Jan 28th, 2010
0 comments
0 comments 3.50 / 5.00 from 1 votes
0 comments 3.12 / 5.00 from 3 votes
0 comments
0 comments 1.50 / 5.00 from 1 votes
2 comments 4.04 / 5.00 from 25 votes
0 comments
1 comment 4.71 / 5.00 from 2 votes
1 comment
0 comments 4.00 / 5.00 from 1 votes
7 comments 2.06 / 5.00 from 3 votes
1 comment 1.59 / 5.00 from 2 votes
1 comment 2.38 / 5.00 from 2 votes
2 comments 3.00 / 5.00 from 1 votes
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