Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Ranked Oct 8th, 2007
2.45 / 5.00 from 7 votes
2.45 / 5.00 from 7 votes
Ranked Mapsets: 7
Total Ratings Received: 39
Average Star Rating: 2.56*
Most Active Year: 2007
Top Descriptors
grid snap
Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
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distance snapped
Uses osu's in-built distance snap feature for most/all of the map.
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improvisation
Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in.
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linear aim
Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line.
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simple
Accessible and straightforward map design.
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symmetrical
Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
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wide aim
Patterns, usually jumps, with heavy use of wide angle movement.
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clean
Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Total Ratings Received: 39
Average Star Rating: 2.56*
Most Active Year: 2007
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