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Highest Rated

Excl. collabs with 4+ mappers Little Non - Hanamaru*Sensation [AA's*Getchu~] collab A map with two or more associated mappers. , chaotic Unpredictable map design, often testing unusual skillsets. , progression Contains a gradual advancement in difficulty or concept across the map. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Ranked Dec 12th, 2024
3.01 / 5.00 from 76 votes
#199 for 2024, #2382 overall
Ranked Mapsets: 3
Total Ratings Received: 327
Average Star Rating: 5.50*
Most Active Year: 2024
Top Descriptors precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , collab A map with two or more associated mappers. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , storyboard Contains a storyboard that enhances gameplay experience.


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32 comments 2.93 from 14 votes
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82 comments 3.01 from 76 votes
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Glay - Way Of Difference
audiposaur 5.94* (collab)
Mar 8th, 2024
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