[Kyoro] - Mochio- by Snow Note
5.0★
5 votes
5 votes
4.5★
5 votes
5 votes
4.0★
15 votes
15 votes
3.5★
9 votes
9 votes
3.0★
6 votes
6 votes
2.5★
9 votes
9 votes
2.0★
9 votes
9 votes
1.5★
2 votes
2 votes
1.0★
2 votes
2 votes
0.5★
1 vote
1 vote
0.0★
2 votes
2 votes
Rating: 3.13 / 5.00 from 65 votes
Ranking: #161 for 2022, #1885 overall
Ranking: #161 for 2022, #1885 overall
| simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., aim staminaFeatures extended strenuous aim sections with little or no moments of rest., square aimUses patterns where circles are placed in a square arrangement. |
|---|
5.0★
3 votes
3 votes
4.5★
2 votes
2 votes
4.0★
8 votes
8 votes
3.5★
12 votes
12 votes
3.0★
7 votes
7 votes
2.5★
2 votes
2 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
2 votes
2 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.44 / 5.00 from 38 votes
Ranking: #98 for 2022, #1211 overall
Ranking: #98 for 2022, #1211 overall
| simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., aim staminaFeatures extended strenuous aim sections with little or no moments of rest. |
|---|
5.0★
1 vote
1 vote
4.5★
2 votes
2 votes
4.0★
10 votes
10 votes
3.5★
7 votes
7 votes
3.0★
6 votes
6 votes
2.5★
2 votes
2 votes
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
2 votes
2 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.30 / 5.00 from 33 votes
Ranking: #122 for 2022, #1509 overall
Ranking: #122 for 2022, #1509 overall
| simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., aim staminaFeatures extended strenuous aim sections with little or no moments of rest. |
|---|
5.0★
3 votes
3 votes
4.5★
2 votes
2 votes
4.0★
9 votes
9 votes
3.5★
5 votes
5 votes
3.0★
6 votes
6 votes
2.5★
4 votes
4 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.52 / 5.00 from 31 votes
Ranking: #89 for 2022, #1142 overall
Ranking: #89 for 2022, #1142 overall
| jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
5.0★
2 votes
2 votes
4.5★
1 vote
1 vote
4.0★
4 votes
4 votes
3.5★
3 votes
3 votes
3.0★
2 votes
2 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.63 / 5.00 from 14 votes
Ranking: #359 for 2022, #3646 overall
Ranking: #359 for 2022, #3646 overall
| geometricIncorporates geometric shapes within the map's visual design., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
2 votes
2 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
5.0★
1 vote
1 vote
4.5★
1 vote
1 vote
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.83 / 5.00 from 4 votes
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.42 / 5.00 from 4 votes
