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System Of A Down - Vicinity Of Obscenity

[Mapset1841169] by -Kemsyt
Mapset Information
Ranked: Jul 20th, 2023
Average Rating: 2.84 / 5.00 from 179 votes
English Metal


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3 votes
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1 vote
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9 votes
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1 vote
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2 votes
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Rating Distribution
Rating: 3.20 / 5.00 from 18 votes
Ranking: #214 for 2023, #2256 overall
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3871989]
Featured in RUST2
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0 votes
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1 vote
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6 votes
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3 votes
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3 votes
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2 votes
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2 votes
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1 vote
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1 vote
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Rating Distribution
Rating: 3.13 / 5.00 from 19 votes
Ranking: #200 for 2023, #2145 overall
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3857473]
Vitas' Extra 6.80*
mapped by Vitas2222
5.0★
1 vote
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0 votes
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0 votes
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2 votes
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4 votes
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7 votes
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1 vote
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0 votes
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1 vote
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1 vote
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0 votes
Rating Distribution
Rating: 2.65 / 5.00 from 17 votes
Ranking: #785 for 2023, #6879 overall
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map4012645]
5.0★
0 votes
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1 vote
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1 vote
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0 votes
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3 votes
2.5★
6 votes
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0 votes
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0 votes
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0 votes
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0 votes
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0 votes
Rating Distribution
Rating: 2.93 / 5.00 from 11 votes
Ranking: #566 for 2023, #5186 overall
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3795420]
5.0★
0 votes
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0 votes
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4 votes
3.5★
3 votes
3.0★
6 votes
2.5★
1 vote
2.0★
2 votes
1.5★
1 vote
1.0★
0 votes
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0 votes
0.0★
2 votes
Rating Distribution
Rating: 2.81 / 5.00 from 19 votes
Ranking: #374 for 2023, #3497 overall
gimmickFocused on a single unique design or gameplay idea., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.

separate your tags with commas [Map4130965]
Extra 6.55*
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0 votes
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0 votes
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1 vote
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3 votes
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3 votes
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1 vote
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0 votes
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Rating Distribution
Rating: 2.25 / 5.00 from 8 votes
Ranking: #1951 for 2023
variable timingContains multiple timing points, usually required for songs not recorded to a metronome., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.

separate your tags with commas [Map3781623]
5.0★
0 votes
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0 votes
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1 vote
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1 vote
3.0★
6 votes
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1 vote
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3 votes
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0 votes
1.0★
1 vote
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0 votes
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0 votes
Rating Distribution
Rating: 2.69 / 5.00 from 13 votes
Ranking: #642 for 2023, #5732 overall
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map4010279]
Icekalt's Extra 6.49*
mapped by Icekalt
5.0★
0 votes
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1 vote
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0 votes
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2 votes
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3 votes
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3 votes
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2 votes
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0 votes
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1 vote
Rating Distribution
Rating: 2.62 / 5.00 from 12 votes
Ranking: #800 for 2023, #7000 overall
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3819070]
5.0★
0 votes
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0 votes
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2 votes
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0 votes
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3 votes
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3 votes
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2 votes
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1 vote
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1 vote
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1 vote
Rating Distribution
Rating: 2.35 / 5.00 from 13 votes
Ranking: #2167 for 2023
readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3791682]
Lasse's Expert 6.01*
mapped by Lasse
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0 votes
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0 votes
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1 vote
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3 votes
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3 votes
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4 votes
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2 votes
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1 vote
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Rating Distribution
Rating: 2.71 / 5.00 from 14 votes
Ranking: #601 for 2023, #5429 overall
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3788261]
Mirash's Extra 5.88*
mapped by Mirash
5.0★
2 votes
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1 vote
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5 votes
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3 votes
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4 votes
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2 votes
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1 vote
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1 vote
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0 votes
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2 votes
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Rating Distribution
Rating: 3.10 / 5.00 from 21 votes
Ranking: #205 for 2023, #2190 overall
gimmickFocused on a single unique design or gameplay idea., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3950907]
Aranel's Insane 5.12*
mapped by Aranel
5.0★
0 votes
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1 vote
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0 votes
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1 vote
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2 votes
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3 votes
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1 vote
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0 votes
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0 votes
Rating Distribution
Rating: 2.95 / 5.00 from 8 votes
Ranking: #826 for 2023, #7176 overall
repetitionFeatures the use of recognizable identical patterns or gameplay elements., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3784874]
Hard 3.66*
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Rating Distribution
Rating: 2.87 / 5.00 from 3 votes
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3781624]
Normal 2.66*
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0 votes
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2 votes
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0 votes
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1 vote
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Rating Distribution
Rating: 2.74 / 5.00 from 3 votes
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas [Map3781625]

Related beatmaps to BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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cool song

Actually I think I do need to clarify this:

The sliderend of 00:16:681 (1) - does not indicate the actual sliderend (if you move your cursor to the displayed one then you get 100), and this is when the song sings "LIAR!!".

I am very glad that ppl got int'ed over the bananas, kek

seems cool

of all time?

@moonpoint can u make descriptors that apply to entire sets like time signatures, variable timing, storyboard, etc. actually apply to the entire set instead of having to add it for each diff

a 1 from AJT is like a -3 from anyone else

Aragon OMDB patron

⚠️MIND THE GAP⚠️

a bat OMDB patron

I feel violated by the ending of 384's diff

oye

milr_ OMDB patron

vitas7thelement

Isomir try to miss challenge [IMPOSSIBLE]

myangelvitas

vitasmymommy

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