at the very least i can say i think the difficulties outside of the top try to be somewhat playable, they just kind of butcher it in some fashion
lunicia's uses incredibly stupid overmapped streams, the first two of which play horribly (though the last two aren't nearly as bad)
lulu's difficulty is alright outside of a few 1/4 stream patterns that just...exist and kind of ruin the map for me
rorupan's difficulty is not fun to play because of how fast the sliders are in combination with constant back-and-forth movement -- there's also (again) random 1/4 bursts that have stupid spacing for little reason
and i honestly really like 0ugi's difficulty outside of the choruses where it all kind of goes to hell from the amount of overmapping and overemphasis -- the general idea i can dig, it's just those sections of the map completely tank any enjoyability i can really get from it
while i don't really think this is the *worst* map of 2022, this is honestly pretty bad
i think some of it stems from the fact that this song is much more complex in rhythm and intensity than any of the previous maps he ranked (at least imo), and some of it stems from the fact that playability-wise the mapper doesn't care much, what with all the abrupt SV changes and unbuffered patterns (03:50:383 (1,1,1) - like dude what)
also the aforementioned slider tick rate 2 solely for keysounding is lol and SUPER tanks this map for zero reason other than "i commissioned someone to do keysounding and i need to use it"
while this map is pretty neat from a mapping standpoint, from a playing standpoint this is just...not it at all
the first 800 combo is pretty much free, then the map turns into a complete garbage heap for a solid minute that is not fun to play in the slightest -- disregarding the stupid cross-screen triples, everything just flows like shit in this part
afterwards it's another free combo section which leads into the actual fun part of the map -- the entire ending is very fun to play, and the fast sliders in particular feel super satisfying to hit properly
but i genuinely can't give this above like a 2, because to get to that ending you have to play through one of the worst flowing maps i've ever played
im just saying byfars part is the worst by far
if i didnt add the dorchadas slider this would be at least a 2
still think the middle gungaslider section should have had nerfed rhythms though!!!
Hot take the top diff isn't really that bad imo and reflects the song accurately
dude actually just tanked everything he had in the span of 3 days that is honestly incredible
nevo how the hell did you manage to make some of the worst flowing jumps during the beginning of that jump section
when the hell was this loved
this is surprisingly one of the few ztrot maps i had fun playing back in the day
tourneys when they need a cs 6.5 map
the extra was mapped by lks this entire fucking time????
theres no way ur that clueless
also when the hell was it not an "actual reason" to hate someone for being an asshole LOL
the hard diff on this has put me through an immense amount of torture
at the very least i can say i think the difficulties outside of the top try to be somewhat playable, they just kind of butcher it in some fashion
lunicia's uses incredibly stupid overmapped streams, the first two of which play horribly (though the last two aren't nearly as bad)
lulu's difficulty is alright outside of a few 1/4 stream patterns that just...exist and kind of ruin the map for me
rorupan's difficulty is not fun to play because of how fast the sliders are in combination with constant back-and-forth movement -- there's also (again) random 1/4 bursts that have stupid spacing for little reason
and i honestly really like 0ugi's difficulty outside of the choruses where it all kind of goes to hell from the amount of overmapping and overemphasis -- the general idea i can dig, it's just those sections of the map completely tank any enjoyability i can really get from it
also the fact literally all of the top diffs aren't OD 9.5+ with the amount of shit they throw at you XD
hey guys when are we going to start realizing that people actually are meant to play beatmaps that are ranked :D
doesn't even fit the song either it's literally just random garbage for 0
i lied this map is dogshit lol
it's fun enough to play, song is nice too
i feel like if this map were more generic throughout it'd be a lot better, stuff like 02:00:304 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 03:11:213 (1,2,3,1,2,3,4,5,1,2,3,1,2,3,4,5) - 04:09:849 (13,14,15,16,1) - 04:18:304 (9,10,11,12,13,14,15,16,1) - this in what is mostly a straightforward stream map just makes it feel hella stupid for no reason
that's also not really going into how 04:30:849 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64) - 04:35:485 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44) - these just like. exist for no reason when the song is doing so much more here lol
it's better than the other two leah kate songs
while i don't really think this is the *worst* map of 2022, this is honestly pretty bad
i think some of it stems from the fact that this song is much more complex in rhythm and intensity than any of the previous maps he ranked (at least imo), and some of it stems from the fact that playability-wise the mapper doesn't care much, what with all the abrupt SV changes and unbuffered patterns (03:50:383 (1,1,1) - like dude what)
also the aforementioned slider tick rate 2 solely for keysounding is lol and SUPER tanks this map for zero reason other than "i commissioned someone to do keysounding and i need to use it"
nah but this would've been one of the GOATs of tag4 mapping if djpop didn't add the ass 1/3 and 1/4 spam parts
thought i put my thoughts on this but guess not
while this map is pretty neat from a mapping standpoint, from a playing standpoint this is just...not it at all
the first 800 combo is pretty much free, then the map turns into a complete garbage heap for a solid minute that is not fun to play in the slightest -- disregarding the stupid cross-screen triples, everything just flows like shit in this part
afterwards it's another free combo section which leads into the actual fun part of the map -- the entire ending is very fun to play, and the fast sliders in particular feel super satisfying to hit properly
but i genuinely can't give this above like a 2, because to get to that ending you have to play through one of the worst flowing maps i've ever played
i can dig deramok's intention here but trying to grind this out for tournaments was the definition of anti-fun
heavily dislike the fact that this entire map pretty much just boils down to 2 songs that combine to be about 30 seconds long
top diff just isn't doing it for me on this ngl