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Highest Rated Maps of All Time

#5601
2.85 / 5.00 from 10 votes
#5603
Cardi B - Up
Stuck 5.15*
Apr 16th, 2021
wafer
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.68 / 5.00 from 20 votes
#5605
Memme - Pandemonium
pishi's Extra: #4 6.03*
May 3rd, 2018
pishifat
mapping contest An entry for a mapping contest.
3.84 / 5.00 from 9 votes
#5606
3.89 / 5.00 from 9 votes
#5607
GFOTY - My Song
Insane 4.46*
Oct 4th, 2018
Myxo
3.20 / 5.00 from 10 votes
#5608
3.31 / 5.00 from 9 votes
#5609
Camellia - Looking for Edge of Ground
Seeking Horizons 6.95*
Oct 9th, 2023
Perseus
marathon A map with a drain time of over 5 minutes.
2.89 / 5.00 from 11 votes
#5610
2.79 / 5.00 from 12 votes
#5611
3.03 / 5.00 from 11 votes
#5612
3.71 / 5.00 from 11 votes
#5614
2.99 / 5.00 from 11 votes
#5616
3.60 / 5.00 from 9 votes
#5617
3.10 / 5.00 from 10 votes
#5618
DJ SHARPNEL - STRANGEPROGRAM
TheShadowMiX 5.74*
Mar 10th, 2026
TheShadowOfDark
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.42 / 5.00 from 9 votes
#5619
Syrufit & Poplica* ft. Mei Ayakura - Threat of rain
Autumn's Fall 3.47*
Jun 12th, 2013
Glass, Ekoro and Jenny
simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , freeform An unrestrained and loose approach towards visual structure.
3.92 / 5.00 from 9 votes
#5620
Azari - Who?
. 4.28*
Dec 29th, 2022
Ryuusei Aika
3.18 / 5.00 from 9 votes
#5621
3.26 / 5.00 from 10 votes
#5622
Laur - Metamorphose
Collab Insane 4.50*
Oct 5th, 2022
rrtyui, KogumaX and Lavila
collab A map with two or more associated mappers.
3.77 / 5.00 from 9 votes
#5623
3.38 / 5.00 from 8 votes
#5624
3.77 / 5.00 from 8 votes
#5625
3.18 / 5.00 from 9 votes
#5626
4.07 / 5.00 from 7 votes
#5627
Susumu Hirasawa - Aurora 2
KIRBY Mix 5.44*
Jun 3rd, 2010
Starrodkirby86
symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
2.80 / 5.00 from 13 votes
#5629
3.16 / 5.00 from 9 votes
#5630
3.97 / 5.00 from 9 votes
#5631
sasakure.UK x TJ.hangneil - World Ender
A truth howls from the Axiom of ... 11.00*
Jun 16th, 2023
Plus4j
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.67 / 5.00 from 14 votes
#5632
3.37 / 5.00 from 8 votes
#5633
3.08 / 5.00 from 9 votes
#5634
3.36 / 5.00 from 9 votes
#5635
Aviations - Dizziness Explained
Vertigo 7.22*
Nov 13th, 2022
Asa
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , marathon A map with a drain time of over 5 minutes. , time signatures Audio contains many changes in time signature or uses an uncommon time signature. , geometric Incorporates geometric shapes within the map's visual design.
3.34 / 5.00 from 9 votes
#5636
3.79 / 5.00 from 8 votes
#5637
3.41 / 5.00 from 10 votes
#5638
2.68 / 5.00 from 13 votes
#5639
Yooh - RPG
DPS 6.02*
Mar 16th, 2026
gay nerd
tournament custom A custom map for a playing tournament.
3.00 / 5.00 from 9 votes
#5640
3.50 / 5.00 from 8 votes
#5641
t+pazolite with siromaru - Chambarising
Orientalism 5.25*
Jan 30th, 2024
Renumi
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , stamina Tests a player's ability to tap dense rhythms over long periods of time.
3.50 / 5.00 from 8 votes
#5642
Eurobeat Brony - Discord (EuroChaos Mix) ft. Odyssey
Utter Chaos 5.01*
Nov 27th, 2011
ztrot
symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
2.82 / 5.00 from 11 votes
#5643
3.06 / 5.00 from 9 votes
#5644
Nothing But Thieves - Painkiller
Expert 5.73*
Aug 23rd, 2020
Lasse
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.23 / 5.00 from 10 votes
#5645
Dustvoxx - Disconnect Me (from saturator)
Divergent Chain Reaction 8.53*
Feb 13th, 2021
Mazzerin
stamina Tests a player's ability to tap dense rhythms over long periods of time. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream.
4.53 / 5.00 from 7 votes
#5646
Hyadain - CRASH!! (Let's Do It)
CRASH!! 5.50*
Jan 25th, 2022
Aranel
old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
2.71 / 5.00 from 12 votes
#5647
3.22 / 5.00 from 9 votes
#5648
2.85 / 5.00 from 11 votes
#5649
2.85 / 5.00 from 11 votes
#5650
TERRA - EDEN
Heaven 6.64*
Aug 14th, 2021
sahuang
2.75 / 5.00 from 13 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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