Highest Rated Maps of All Time
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#6652
sakuraburst - cherry blossoms explode across the dying horizon
lamentations of the past 5.12*
Sep 18th, 2016
Shiirn
lamentations of the past 5.12*
Sep 18th, 2016
Shiirn
2.63
/ 5.00 from
12 votes
#6653
4.15
/ 5.00 from
8 votes
#6654
4.17
/ 5.00 from
7 votes
#6656
Yorushika - Matasaburo
Raijodo & a_Blue's Collab Expert 6.03*
Mar 1st, 2023
YaMaDarknesss and Raijodo
Raijodo & a_Blue's Collab Expert 6.03*
Mar 1st, 2023
YaMaDarknesss and Raijodo
2.77
/ 5.00 from
9 votes
#6657
ta1lsd0ll - ta1lsd001
fd 6.98*
Apr 15th, 2026
moonpoint
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes.
fd 6.98*
Apr 15th, 2026
moonpoint
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes.
3.42
/ 5.00 from
7 votes
#6658
3.26
/ 5.00 from
8 votes
#6659
False Noise - Space Angel
†Thrones' Insane† 4.43*
Dec 29th, 2020
Dailycare, Lince Cosmico, MaestroSplinter and Heilia
collab A map with two or more associated mappers.
†Thrones' Insane† 4.43*
Dec 29th, 2020
Dailycare, Lince Cosmico, MaestroSplinter and Heilia
collab A map with two or more associated mappers.
3.01
/ 5.00 from
8 votes
#6660
Aiobahn - Angel Falling
:pray: BLESS :pray: 5.86*
Jun 2nd, 2025
Wanpachi
geometric Incorporates geometric shapes within the map's visual design. , ninja spinners Features spinners that are very short in duration. , accelerating bpm Features progressively increasing tempo. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
:pray: BLESS :pray: 5.86*
Jun 2nd, 2025
Wanpachi
geometric Incorporates geometric shapes within the map's visual design. , ninja spinners Features spinners that are very short in duration. , accelerating bpm Features progressively increasing tempo. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.50
/ 5.00 from
8 votes
#6662
3.28
/ 5.00 from
8 votes
#6663
Parannoul - Analog Sentimentalism
Raijodo diff 6.07*
Jul 26th, 2025
Raijodo
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
Raijodo diff 6.07*
Jul 26th, 2025
Raijodo
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
3.36
/ 5.00 from
8 votes
#6664
2.65
/ 5.00 from
11 votes
#6666
4.33
/ 5.00 from
7 votes
#6668
3.57
/ 5.00 from
7 votes
#6669
DJ Sadan - Theme of Laura
Insane 4.19*
Nov 15th, 2011
IceBeam
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , distance snapped Uses osu's in-built distance snap feature for most/all of the map.
Insane 4.19*
Nov 15th, 2011
IceBeam
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , distance snapped Uses osu's in-built distance snap feature for most/all of the map.
3.70
/ 5.00 from
7 votes
#6671
3.28
/ 5.00 from
8 votes
#6673
Initial D - Running in the 90's
Running in the 90's 4.67*
Jul 22nd, 2008
lukewarmholiday
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Running in the 90's 4.67*
Jul 22nd, 2008
lukewarmholiday
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
2.74
/ 5.00 from
11 votes
#6674
4.25
/ 5.00 from
6 votes
#6675
Falcom Sound Team jdk - NORSE WIND
DECA & YOGURTT'S INFERNO 6.13*
Jun 6th, 2023
Yogurtt and Deca
collab A map with two or more associated mappers.
DECA & YOGURTT'S INFERNO 6.13*
Jun 6th, 2023
Yogurtt and Deca
collab A map with two or more associated mappers.
3.00
/ 5.00 from
8 votes
#6676
3.77
/ 5.00 from
7 votes
#6677
3.92
/ 5.00 from
7 votes
#6680
3.68
/ 5.00 from
8 votes
#6682
2.96
/ 5.00 from
9 votes
#6685
3.50
/ 5.00 from
7 votes
#6686
Tia - Deal with the devil
AIR's Insane 4.88*
May 28th, 2018
AIR
swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
AIR's Insane 4.88*
May 28th, 2018
AIR
swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.49
/ 5.00 from
8 votes
#6688
4.10
/ 5.00 from
7 votes
#6689
Normani - Motivation
Think About It 5.84*
Oct 18th, 2023
AJT
progression Contains a gradual advancement in difficulty or concept across the map.
Think About It 5.84*
Oct 18th, 2023
AJT
progression Contains a gradual advancement in difficulty or concept across the map.
3.44
/ 5.00 from
7 votes
#6692
kessoku band - Seishun Complex (TV Size)
the outside world is not for me 6.06*
Jan 22nd, 2023
Nijika Ijichi
the outside world is not for me 6.06*
Jan 22nd, 2023
Nijika Ijichi
2.65
/ 5.00 from
11 votes
#6693
SON OF KICK - Hours ft. Lady Leshurr & Paigey Cakey
Gangsta Collab 6.09*
Dec 22nd, 2015
Froslass and Irreversible
progression Contains a gradual advancement in difficulty or concept across the map. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , geometric Incorporates geometric shapes within the map's visual design. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , accelerating bpm Features progressively increasing tempo.
Gangsta Collab 6.09*
Dec 22nd, 2015
Froslass and Irreversible
progression Contains a gradual advancement in difficulty or concept across the map. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , geometric Incorporates geometric shapes within the map's visual design. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , accelerating bpm Features progressively increasing tempo.
2.62
/ 5.00 from
16 votes
#6694
2.64
/ 5.00 from
11 votes
#6696
3.24
/ 5.00 from
8 votes
#6697
Sybreed - Decoy
Docile Environment 6.70*
Jun 17th, 2022
Platnuu and SinHay
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Docile Environment 6.70*
Jun 17th, 2022
Platnuu and SinHay
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.28
/ 5.00 from
9 votes
#6698
Jamie Christopherson - It Has To Be This Way (Platinum Mix)
FIXXIS' EXPERT 5.73*
Mar 9th, 2022
Fixxis
FIXXIS' EXPERT 5.73*
Mar 9th, 2022
Fixxis
3.25
/ 5.00 from
8 votes
#6699
Denkishiki Karen Ongaku Shuudan - Yakata Mawari
Rebirth 7.25*
Dec 10th, 2018
Dored
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Rebirth 7.25*
Dec 10th, 2018
Dored
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.12
/ 5.00 from
9 votes
#6700
3.04
/ 5.00 from
8 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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