"Weird Al" Yankovic - Hardware Store by Woey
Mapset info
Submitted: Aug 17th, 2018
Average Rating: 2.20 / 5.00 from 33 votes
English Novelty
Loved Mapset
Average Rating: 2.20 / 5.00 from 33 votes
English Novelty
Loved Mapset
Nominators
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
5 votes
5 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 1.40 / 5.00 from 10 votes
Ranking: #996 for 2018
Ranking: #996 for 2018
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. |
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
2 votes
2 votes
1.5★
2 votes
2 votes
1.0★
1 vote
1 vote
0.5★
2 votes
2 votes
0.0★
0 votes
0 votes
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
2 votes
2 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 1.78 / 5.00 from 6 votes
Ranking: #873 for 2018
Ranking: #873 for 2018
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
4 votes
4 votes
3.0★
1 vote
1 vote
2.5★
2 votes
2 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.12 / 5.00 from 9 votes
Ranking: #368 for 2018, #5761 overall
Ranking: #368 for 2018, #5761 overall
| flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. |
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