Renard - Because Maybe! pt. 2 by Froslass
5.0★
5 votes
5 votes
4.5★
5 votes
5 votes
4.0★
10 votes
10 votes
3.5★
8 votes
8 votes
3.0★
5 votes
5 votes
2.5★
0 votes
0 votes
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.78 / 5.00 from 35 votes
Ranking: #42 for 2016, #561 overall
Ranking: #42 for 2016, #561 overall
| gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. |
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