YMCK - Family Dondon by Zekira
5.0★
2 votes
2 votes
4.5★
1 vote
1 vote
4.0★
7 votes
7 votes
3.5★
5 votes
5 votes
3.0★
3 votes
3 votes
2.5★
2 votes
2 votes
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.56 / 5.00 from 22 votes
Ranking: #20 for 2010, #1134 overall
Ranking: #20 for 2010, #1134 overall
| finger controlUses complex applications of rhythms in order to test the player's tapping ability., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., taikosuA map intended to produce an osu!taiko map when automatically converted via hitsounds. |
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| taikosuA map intended to produce an osu!taiko map when automatically converted via hitsounds. |
|---|
Log in to rate maps!
| taikosuA map intended to produce an osu!taiko map when automatically converted via hitsounds. |
|---|
Log in to rate maps!
| contributors: Akiyama Mizuki
