beatMARIO - Night of Knights by DJPop
Mapset info
Ranked: May 23rd, 2010
Average Rating: 3.68 / 5.00 from 45 votes
Instrumental Video Game
Average Rating: 3.68 / 5.00 from 45 votes
Instrumental Video Game
Nominators
5.0★
2 votes
2 votes
4.5★
1 vote
1 vote
4.0★
2 votes
2 votes
3.5★
1 vote
1 vote
3.0★
3 votes
3 votes
2.5★
4 votes
4 votes
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.14 / 5.00 from 15 votes
Ranking: #58 for 2010, #4167 overall
Ranking: #58 for 2010, #4167 overall
| tag [playstyle]Includes gameplay designed for the multiplayer tag mode, where multiple players complete a map co-operatively. |
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5.0★
4 votes
4 votes
4.5★
6 votes
6 votes
4.0★
6 votes
6 votes
3.5★
5 votes
5 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 4.02 / 5.00 from 23 votes
Ranking: #16 for 2010, #832 overall
Ranking: #16 for 2010, #832 overall
| grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
2 votes
2 votes
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.37 / 5.00 from 4 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
3 votes
3 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.00 / 5.00 from 3 votes
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| contributors: Akiyama Mizuki
