Kurubukko vs yukitani - Minamichita EVOLVED by Cherry Blossom
5.0★
5 votes
5 votes
4.5★
2 votes
2 votes
4.0★
12 votes
12 votes
3.5★
6 votes
6 votes
3.0★
2 votes
2 votes
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3 votes
3 votes
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Rating: 3.88 / 5.00 from 30 votes
Ranking: #34 for 2014, #475 overall
Ranking: #34 for 2014, #475 overall
| symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
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4.5★
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4.0★
1 vote
1 vote
3.5★
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3.0★
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2.5★
3 votes
3 votes
2.0★
3 votes
3 votes
1.5★
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1.0★
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0.5★
0 votes
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0.0★
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0 votes
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5.0★
0 votes
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4.5★
0 votes
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4.0★
1 vote
1 vote
3.5★
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1 vote
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1.0★
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0.0★
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Rating: 3.07 / 5.00 from 2 votes
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5.0★
0 votes
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4.5★
0 votes
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4.0★
1 vote
1 vote
3.5★
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0.0★
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Rating: 3.07 / 5.00 from 2 votes
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5.0★
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4.5★
0 votes
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4.0★
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3.5★
1 vote
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0.5★
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0.0★
0 votes
0 votes
Rating: 3.50 / 5.00 from 1 votes
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