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40mP feat.yuikonnu - Ame to Asphalt by captin1

Mapset info
Ranked: Mar 5th, 2015
Average Rating: 3.69 / 5.00 from 159 votes
Japanese Rock
Nominators
Lanturn Super Creek


Featured in UKCC
Skystar's Extra 5.84*
mapped by Skystar
5.0★
27 votes
4.5★
26 votes
4.0★
28 votes
3.5★
7 votes
3.0★
11 votes
2.5★
9 votes
2.0★
4 votes
1.5★
0 votes
1.0★
2 votes
0.5★
2 votes
0.0★
3 votes
Rating Distribution
Rating: 3.80 / 5.00 from 119 votes
Ranking: #24 for 2015, #175 overall
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., progressionContains a gradual advancement in difficulty or concept across the map., slidershapesUses a large variety of slider designs., simpleAccessible and straightforward map design., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.

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Insane 5.62*
5.0★
1 vote
4.5★
0 votes
4.0★
4 votes
3.5★
6 votes
3.0★
6 votes
2.5★
2 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.37 / 5.00 from 19 votes
Ranking: #125 for 2015, #2001 overall
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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lfj's Insane 4.86*
mapped by jonathanlfj
5.0★
0 votes
4.5★
1 vote
4.0★
4 votes
3.5★
3 votes
3.0★
3 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.58 / 5.00 from 12 votes
Ranking: #205 for 2015, #3405 overall
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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Raose's Hard 3.72*
mapped by Raose
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
3 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 3 votes

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Giralda's Normal 2.62*
mapped by Giralda
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
2 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.69 / 5.00 from 3 votes

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Easy 2.15*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
2 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.69 / 5.00 from 3 votes

separate your tags with commas
| contributors: captin1

Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (42)

⬆️promoted He remembered who he was and the game changed

the hsing has me floating this was unreal

I absolutely love the slidershape usage in this map. It's so damn cool

This map has very normal hitsounding

hitsounds arent real But the patterns and additive rhythm keep me up at night wondering how he conjured it all up

olc

02:46:421 one of the most unreal moments in any map

there should be a globally recognized holiday in honor of this beatmap

the last refrain got me acting strange

i think skystar got bored of mappin holy fk

fellas can you block a mutual

can we kill this man 🥺

DAKO PREACHING ❗️❗️

hello ame to asphalt enjoyers

what interests me the most is the rhythm here not gonna lie, gives a funny feeling

this map is nice but i still feel like i dont get th appeal of it to those who Really Really like it (if someone cud explain their perspective that would be cool)

not tryin 2 hate bc its fun and interesting tho

funny = good

true

iconic. additive rhythms, hitsounding, slider shapes connections, blanket usage, also flows well. it's too good for 2015 and even now

well yea, skystar diff is from 2014

i forgor

these 01:10:895 (1,2,3) - throughout the map (movement, additive hitsounding, progression) r probably my favorite part

skystars extra please return my calls

wow captin diff criminally underrated

worse than i remember

to all the boys who rated <4 on skystar: i hope someone hugs you and wish y'all the best .

ur so stupid sometimes frostiwch <3

the ego is crazy

I got chills from the last few sections so i rated 4

maxb OMDB patron

ohhhhh melter is frostwich, that explains alot lol

frostwich? who's that? wake up babe, it's time for ur creamy waffle cake w/ maple syrup that erupts when u take a byte

milr_ OMDB patron

gm omdb

check this out

⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻

every time i see this map on this website i go to recheck it and forget every time i just delete it

(✿O◡O) positive vibes. (✿O◡O)
(✿O◡O) positive vibes. (✿O◡O)
(✿O◡O) positive vibes. (✿O◡O)
(✿O◡O) positive vibes. (✿O◡O)
(✿O◡O) positive vibes. (✿O◡O)

shitass

the song is great and the choices fit it nicely like the overmapping/extended slider/slidershape usage and the additive hitsounds its all quite tasteful and artsy imo!!

02:17:684 - if anything id say in this section the rhythm could be better for the unique vocal pattern

🥀🥀🥀

get behind me skystar.

Idk what I said 1 year ago I'm a fan of the *overall* density increase in this map but not so much a fan of the actual rhythm choices anymore


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Reviews

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