log in

TJ.hangneil - Apollo by kiddly

Mapset info
Ranked: May 31st, 2022
Average Rating: 3.54 / 5.00 from 203 votes
Instrumental Electronic
Nominators
Realazy Mirash


5.0★
4 votes
4.5★
2 votes
4.0★
10 votes
3.5★
9 votes
3.0★
7 votes
2.5★
3 votes
2.0★
3 votes
1.5★
3 votes
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.27 / 5.00 from 42 votes
Ranking: #126 for 2022, #1530 overall
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.

separate your tags with commas
384's Exceed 9.57*
mapped by pw384
5.0★
11 votes
4.5★
8 votes
4.0★
23 votes
3.5★
9 votes
3.0★
2 votes
2.5★
2 votes
2.0★
2 votes
1.5★
2 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.90 / 5.00 from 59 votes
Ranking: #10 for 2022, #206 overall
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
3 votes
3.5★
4 votes
3.0★
1 vote
2.5★
3 votes
2.0★
3 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.07 / 5.00 from 14 votes
Ranking: #367 for 2022, #3730 overall
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

separate your tags with commas
Featured in TOC
5.0★
4 votes
4.5★
7 votes
4.0★
3 votes
3.5★
6 votes
3.0★
4 votes
2.5★
2 votes
2.0★
2 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.70 / 5.00 from 29 votes
Ranking: #55 for 2022, #802 overall
repetitionFeatures the use of recognizable identical patterns or gameplay elements., techTests uncommon skills., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.

separate your tags with commas
XLT's Plus Ultra 7.30*
mapped by Mariner
5.0★
1 vote
4.5★
0 votes
4.0★
6 votes
3.5★
2 votes
3.0★
5 votes
2.5★
0 votes
2.0★
2 votes
1.5★
1 vote
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.11 / 5.00 from 18 votes
Ranking: #265 for 2022, #2896 overall
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas
Frey's Extra 6.37*
mapped by Frey
5.0★
3 votes
4.5★
0 votes
4.0★
3 votes
3.5★
4 votes
3.0★
3 votes
2.5★
2 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.27 / 5.00 from 16 votes
Ranking: #344 for 2022, #3513 overall
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

separate your tags with commas
Necho's Extra 5.20*
mapped by Atlust
5.0★
1 vote
4.5★
2 votes
4.0★
2 votes
3.5★
0 votes
3.0★
2 votes
2.5★
2 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.35 / 5.00 from 10 votes
Ranking: #554 for 2022, #5701 overall
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.

separate your tags with commas
Garden's Insane 4.66*
mapped by Garden
5.0★
1 vote
4.5★
0 votes
4.0★
2 votes
3.5★
3 votes
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.48 / 5.00 from 7 votes
Ranking: #909 for 2022, #8840 overall
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas
Hpocks' Insane 4.42*
mapped by Hpocks
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
2 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.95 / 5.00 from 4 votes
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas
Jycool's Hard 3.83*
mapped by Jycool
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.88 / 5.00 from 2 votes
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas
Normal 2.86*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.59 / 5.00 from 2 votes
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.

separate your tags with commas

Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



Featured on lists


Comments (11)

pw diff is like godmode

pw diff is the epitome of cheese and making it epic

idk i want to like that diff in particular more but i just do not agree with the stacked bits in the sliderjump symmetry

KnightC0re OMDB patron

im going to steal the moon

cave johnson moon dust

the yf diff on this is absolutely inspired

reference

yf_ily

now we gotta wait until 2079 for an artemis mapset

00:44:845 (1) - in XLT's Plus Ultra missnapped maybe

im pretty sure it is


Latest Ratings

eringiRa
on 384's Exceed
espii
on 384's Exceed
BATBALL
on 384's Exceed
zekk
on 384's Exceed
zekk
on TheDarkSideOfTheMoon
JoseSucks
on 384's Exceed
_QwQ_
on TheDarkSideOfTheMoon
_QwQ_
on 384's Exceed
an3
on Hpocks' Insane
an3
on Garden's Insane
an3
on Necho's Extra
an3
on Frey's Extra
an3
on XLT's Plus Ultra
an3
on "Apollo" DJ.yf_extension
an3
on dahkjdas' Extreme
an3
on 384's Exceed
an3
on TheDarkSideOfTheMoon
Bubbleman
on XLT's Plus Ultra

Reviews

labs | discord | github | rules | descriptors | edit queue
0.33283591270447s