Renard - TU4AR by Mercurius
Featured in
OWC 2018
5.0★
1 vote
1 vote
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4 votes
4 votes
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3 votes
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3 votes
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Rating: 3.60 / 5.00 from 11 votes
Ranking: #107 for 2011, #4407 overall
Ranking: #107 for 2011, #4407 overall
| geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., storyboardContains a storyboard that enhances gameplay experience. |
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5.0★
0 votes
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1 vote
1 vote
3.5★
2 votes
2 votes
3.0★
5 votes
5 votes
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Rating: 3.20 / 5.00 from 8 votes
Ranking: #178 for 2011, #7474 overall
Ranking: #178 for 2011, #7474 overall
| storyboardContains a storyboard that enhances gameplay experience. |
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Featured in
ONZ5D
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1.5★
1 vote
1 vote
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