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TRUE - Soundscape by Rizia

Mapset info
Ranked: Oct 28th, 2016
Average Rating: 2.75 / 5.00 from 10 votes
Japanese Anime
Nominators
Karen Pentori


5.0★
0 votes
4.5★
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0 votes
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2.5★
1 vote
2.0★
1 vote
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1.0★
0 votes
0.5★
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0.0★
0 votes
Rating Distribution
Rating: 2.29 / 5.00 from 2 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

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Extra 5.73*
5.0★
0 votes
4.5★
0 votes
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0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
2 votes
2.0★
0 votes
1.5★
0 votes
1.0★
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0.5★
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0.0★
0 votes
Rating Distribution
Rating: 2.58 / 5.00 from 3 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

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Kagetsu's Extra 5.65*
mapped by Kagetsu
5.0★
0 votes
4.5★
0 votes
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0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
1 vote
2.0★
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1.5★
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1.0★
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0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.75 / 5.00 from 2 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

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Yogurtt's Extra 5.63*
mapped by Yogurtt

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Meg's Extra 5.35*
mapped by Meg
5.0★
0 votes
4.5★
0 votes
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0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.50 / 5.00 from 1 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas
Kencho's Extra 5.00*
mapped by Kencho
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.50 / 5.00 from 2 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas
Doormat's Insane 4.74*
mapped by Doormat

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Kencho's Hard 3.68*
mapped by Kencho

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Normal 2.51*

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Little's Easy 1.81*
mapped by Little

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| contributors: shizume

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